Move List

Attack: Shock
Physical Earth
SP: 10 Power: 40
Description: Physical attack, 40 Earth damage to one foe. Stuns target. 70% accuracy.

Digimon that learn Shock:

DigimonLevel
Armadillomon
12
Goblimon
12
Shoutmon
12
Gigadramon
15
CatchMamemon
15
Coredramon (Green)
18
Tankmon
25
Nanimon
25
Raptordramon
25
KaiserGreymon
50

Click a header to sort by column.
MoveSP CostTypePowerAttributeInheritableDescription
Acceleration Boost
6
Support
0
Neutral
Yes
Doubles damage output in the next turn.
Adhesive Bubble Blow
2
Physical
25
Plant
No
Physical attack, 25 Plant damage to one foe. 10% chance of reducing target's SPD by 10%.
Agility Charge
6
Support
0
Neutral
Yes
Increases EVA of one battle member by 10%.
Aguichant Lèvres
40
Magic
0
Light
No
INT-penetrating strong Light attack on one foe. Absorbs 50% of the damage as HP.
Air Bubbles
2
Magic
30
Water
No
Magic attack, 30 Water damage to one foe.
Air Shot
5
Magic
50
Wind
No
Magic attack, 50 Wind damage to one foe. 10% chance of increasing SPD by 10%.
Ambush Crunch
10
Physical
90
Neutral
No
Physical attack, 90 Neutral damage to one foe. Tends to critical more often.
Amethyst Mandala
20
Magic
70
Light
No
Magic attack, 70 Light damage to all foes. Undoes base stat boosts on target.
Animal Nail
15
Physical
115
Earth
No
Physical attack, 115 Earth damage to one foe.
Anti-Bug
4
Support
0
Neutral
Yes
Recover Bug from one party member and restore some HP.
Anti-Panic
4
Support
0
Neutral
Yes
Recover Panic from one party member and restore some HP.
Anti-Paralysis
4
Support
0
Neutral
Yes
Recover Paralyze from one party member and restore some HP.
Anti-Poison
4
Support
0
Neutral
Yes
Recover Poison from one party member and restore some HP.
Anti-Sleep
4
Support
0
Neutral
Yes
Recover Sleep from one party member and restore some HP.
Anti-Stun
4
Support
0
Neutral
Yes
Recover Stun from one party member and restore some HP.
Antidote
4
Support
0
Neutral
Yes
Recover Dot from one party member and restore some HP.
Arctic Blizzard
20
Physical
125
Water
No
Physical attack, 125 Water damage to one foe. 40% chance of stunning target.
Atomic Blaster
15
Physical
250
Electric
No
Physical attack, 250 Electric damage to one foe. Cannot move from recoil for one turn.
Atomic Ray
20
Physical
125
Electric
No
Physical attack, 125 Electric damage to one foe. 40% chance of stunning target.
Attack Break
6
Support
0
Neutral
Yes
Reduces ATK of one enemy by 10%.
Attack Break Field
20
Support
0
Neutral
Yes
Reduces ATK of all enemies by 10%.
Attack Charge
6
Support
0
Neutral
Yes
Increases ATK of one member by 10%.
Attack Charge Field
20
Support
0
Neutral
Yes
Increases ATK of all battle members by 10%.
Aura
10
Support
0
Neutral
Yes
Restores a little HP for all party members.
Aurora Blaster
25
Magic
120
Light
No
Magic attack, 120 Light damage to one foe. Undoes stat boosts on target.
Aurora Undulation
20
Magic
80
Light
No
Magic Attack, 80 Light damage to all foes. Always hits. Removes all abnormal statuses.
Awesome Quake I
4
Physical
30
Earth
Yes
Physical attack, 30 Earth damage to all foes. 95% accuracy.
Awesome Quake II
7
Physical
45
Earth
Yes
Physical attack, 45 Earth damage to all foes. 95% accuracy.
Awesome Quake III
10
Physical
75
Earth
Yes
Physical attack, 75 Earth damage to all foes. 95% accuracy.
Baby Breath
5
Physical
75
Fire
No
Physical attack, 75 Fire damage to one foe.
Banana Slip
20
Magic
115
Dark
No
Magic attack, 115 Dark damage to one foe. 80% chance of stunning target.
Bantyo Blade
20
Physical
150
Neutral
No
Physical attack, 150 Neutral damage to one foe. Damage tends to fluctuate.
Berserk Sword
15
Direct
0
Neutral
No
Inflict Death on one enemy. 30% accuracy.
Bifrost
25
Magic
120
Light
No
Magic attack, 120 Light damage to one foe. Increases SPD by 10%.
Big Bang Voice
30
Physical
0
Neutral
No
DEF-penetrating medium Neutral attack on all foes. 20% chance of inflicting Paralysis.
Bit Fire
10
Physical
30
Fire
No
3 physical attacks, 30 Fire damage to one foe.
Bite
2
Physical
40
Neutral
No
Physical attack, 40 Neutral damage to one foe.
Biting Crush
25
Physical
145
Water
No
Physical attack, 145 Water damage to one foe. 15% chance of instantly killing target.
Black Aura Blast
25
Magic
110
Dark
No
Magic attack, 110 Dark damage to one foe. Decreases target's DEF by 20%
Black Aura Blast
25
Magic
110
Dark
No
Magic attack, 110 Dark damage to one foe. Reduces target's DEF by 20%.
Black Pearl Blast
5
Magic
25
Water
No
Magic attack, 25 Water damage to all foes.
Black Rain
25
Physical
110
Dark
No
Physical attack, 110 Dark damage to all foes. 20% chance of confusing target.
Black Tornado
35
Physical
0
Dark
No
DEF-penetrating extra strong Dark attack on one foe.
Blade of the Dragon King
25
Physical
150
Light
No
Physical attack, 150 Light damage to one foe.
Blade of the Dragon King
25
Physical
120
Light
No
Physical attack, 120 Light damage to one foe.
Blaze Sonic Breath
15
Physical
100
Fire
No
Physical attack, 100 Fire damage to one foe. Increases SPD by 10%.
Blazing Ice
5
Magic
60
Water
No
Magic attack, 60 Water damage to one foe.
Blinded
15
Physical
115
Neutral
No
Physical attack, 115 Neutral damage to one foe. Tends to critical more often.
Blinding Ray
5
Magic
65
Light
No
Magic attack, 65 Light damage to one foe.
Blue Blaster
5
Physical
65
Fire
No
Physical attack, 65 Fire damage to one foe. 10% chance of reducing target's DEF by 10%.
Blue Flare Breath
10
Physical
85
Fire
No
Physical attack, 85 Fire damage to one foe. Always hits. Reduces target's DEF by 10%.
Brain Rupture
20
Magic
115
Electric
No
Magic attack, 115 Electric damage to one foe. 50% chance of confusing target.
Branch Drain
10
Physical
75
Plant
No
Physical attack, 75 Plant damage to one foe, absorbs 20% into HP.
Brave Metal
20
Physical
200
Dark
No
Physical attack, 200 Dark damage to one foe. Cannot move from recoil for one turn.
Breath of the Gods
10
Support
0
Neutral
No
Nullifies any damage received until next turn.
Bubble Blow
2
Magic
30
Water
No
Magic attack, 30 Water damage to one foe.
Bubbles
2
Magic
30
Water
No
Magic attack, 30 Water damage to one foe.
Bunny Blades
15
Physical
55
Wind
No
2 physical attacks, 55 Wind damage to one foe.
Burning Fist
10
Physical
80
Fire
No
Physical attack, 80 Fire damage to one foe. 30% chance of increasing ATK by 10%.
Burst Flame I
3
Magic
55
Fire
Yes
Magic attack, 55 Fire damage to one foe. 95% accuracy.
Burst Flame II
6
Magic
75
Fire
Yes
Magic attack, 75 Fire damage to one foe. 95% accuracy.
Burst Flame III
9
Magic
95
Fire
Yes
Magic attack, 95 Fire damage to one foe. 95% accuracy.
Burst Shot
20
Physical
50
Fire
No
2 physical attacks, 50 Fire damage to all foes.
Catastrophe Cannon
20
Physical
80
Fire
No
3 physical attacks, 80 Fire damage to a foe. Cannot move from recoil for one turn.
Celestial Arrow
15
Magic
100
Light
No
Magic attack, 100 Light damage to one foe. Always hits.
Celestial Blade
20
Magic
90
Electric
No
Magic attack, 90 Electric damage to all foes.
Celestial Blade
30
Physical
110
Light
No
Physical attack, 110 Light damage to all foes. Always hits.
Chain Loss
8
Support
0
Neutral
Yes
Reduce COMBO for one enemy by 100%.
Chain Max
8
Support
0
Neutral
Yes
Increase COMBO for one member by 100%.
Chain Minus
4
Support
0
Neutral
Yes
Reduce COMBO for one enemy by 50%.
Chain Plus
4
Support
0
Neutral
Yes
Increase COMBO for one member by 50%.
Chaos Degradation
25
Direct
0
Neutral
No
Reduces HP of all foes by 25%.
Character Reversal
10
Magic
30
Neutral
Yes
Magic attack, 30 Neutral damage to one foe. Makes target buggy. 70% accuracy.
Cheese Bomb
5
Physical
70
Fire
No
Physical attack, 70 Fire damage to one foe.
Cherry Bomb
15
Physical
65
Plant
No
Physical attack, 65 Plant damage to all foes.
Chrono Breaker
10
Fixed
0
Neutral
No
Fixed damage of 150 to one foe. 30% chance of reducing target's SPD by 10%.
Cog Crusher
5
Physical
70
Dark
No
Physical attack, 70 Dark damage to one foe. Always hits.
Cold Flame
15
Physical
100
Fire
No
Physical attack, 100 Fire damage to one foe. Increases INT by 10%.
Comet Hammer I
3
Physical
65
Earth
Yes
Physical attack, 65 Earth damage to one foe. 95% accuracy.
Comet Hammer II
6
Physical
85
Earth
Yes
Physical attack, 85 Earth damage to one foe. 95% accuracy.
Comet Hammer III
9
Physical
105
Earth
Yes
Physical attack, 105 Earth damage to one foe. 95% accuracy.
Corona Blaster
15
Physical
30
Fire
No
3-6 physical attacks, 30 Fire damage to one foe.
Corona Destroyer
40
Physical
0
Dark
No
DEF-penetrating strong Dark attack on one foe. Absorbs 20% of the damage as HP.
Crazy Giggle
5
Physical
75
Dark
No
Physical attack, 75 Dark damage to one foe.
Crescent Leaf I
3
Physical
65
Plant
Yes
Physical attack, 65 Plant damage to one foe. 95% accuracy.
Crescent Leaf II
6
Physical
85
Plant
Yes
Physical attack, 85 Plant damage to one foe. 95% accuracy.
Crescent Leaf III
9
Physical
105
Plant
Yes
Physical attack, 105 Plant damage to one foe. 95% accuracy.
Crimson Curse
10
Physical
45
Fire
No
Physical attack, 45 Fire damage to all foes.
Critical Charge
6
Support
0
Neutral
Yes
Increases CRIT of one battle member by 10%.
Cross Blade
15
Physical
110
Light
No
Physical attack, 110 Light damage to one foe. Tends to critical more often.
Cross-Counter
6
Support
0
Neutral
Yes
Counterattacks the enemy when you receive a physical attack.
Crystal Cloud
10
Magic
30
Water
No
Magic attack, 30 Water damage to all foes.
Crystal Revolution
25
Magic
90
Water
No
Magic attack, 90 Water damage to all foes. 20% of damage restored as HP.
D-Grenade
10
Physical
40
Fire
No
Physical attack, 40 Fire damage to all foes. Always hits.
Dark Prominence
40
Magic
0
Dark
No
INT-penetrating extra strong Dark attack on one foe. 50% chance of inflicting Crystallization.
Dark Pupil
15
Physical
110
Dark
No
Physical attack, 110 Dark damage to one foe. 80% chance of poisoning target.
Dark Roar
15
Physical
130
Dark
No
Physical attack, 130 Dark damage to one foe. 90% accuracy, tends to critical more often.
Dark Terra Force
20
Physical
100
Dark
No
Physical attack, 100 Dark damage to all foes. 30% chance of increasing DEF by 20%.
Darkness Wave
15
Magic
35
Dark
No
2 magic attacks, 35 Dark damage to all foes.
Darkness Zone
40
Fixed
0
Neutral
No
Fixed damage of 444 to all foes.
Data Crusher
10
Physical
90
Dark
No
Physical attack, 90 Dark damage to one foe. 5% chance of instantly killing target.
Data Drain
5
Physical
35
Dark
No
Physical attack, 35 Dark damage to one foe, with 30% of damage restored as HP.
Dead or Alive
25
Magic
130
Neutral
No
Magic attack, 130 Neutral damage to one foe. 10% to inflict a status effect, 5% chance of instantly killing target.
Death Charm
10
Direct
0
Neutral
No
Reduce 10% HP from one enemy.
Death Claw
10
Fixed
0
Neutral
No
Fixed damage of 200 to one foe. Absorbs 20% of the damage as HP.
Death Parade Blaster
15
Physical
40
Light
No
2 physical attacks, 40 Light damage to all foes.
Demi Darts
5
Physical
20
Dark
No
Physical attack, 20 Dark damage to all foes, absorbs 5% into HP.
Demonic Disaster
25
Physical
140
Dark
No
Physical attack, 140 Dark damage to one foe.
Desolation Claw
15
Physical
115
Neutral
No
Physical attack, 115 Neutral damage to one foe. 10% chance of instantly killing target.
Destroyed Hook
35
Physical
0
Electric
No
DEF-penetrating strong Electric attack on one foe. 80% accuracy. Inflicts poison.
Destroyed Rush
20
Physical
25
Earth
No
5 physical attacks, 25 Earth damage to one foe. Tends to critical more often.
Destruction
10
Physical
40
Dark
Yes
Physical attack, 40 Dark damage to one foe. 10% chance to inflict Death.
Destruction Cannon I
3
Physical
65
Dark
Yes
Physical attack, 65 Dark damage to one foe. 95% accuracy.
Destruction Cannon II
6
Physical
85
Dark
Yes
Physical attack, 85 Dark damage to one foe. 95% accuracy.
Destruction Cannon III
9
Physical
105
Dark
Yes
Physical attack, 105 Dark damage to one foe. 95% accuracy.
Destruction Crush
20
Magic
80
Earth
No
Magic attack, 85 Earth damage to all foes.
Diamond Shell
5
Physical
60
Earth
No
Physical attack, 60 Earth damage to one foe. 10% chance of increasing DEF by 10%.
Diamond Storm
5
Magic
25
Plant
No
Magic attack, 25 Plant damage to all foes.
Digital Bomb
15
Magic
80
Fire
No
Magic attack, 80 Fire damage to one foe. 5% chance of reducing base stats by 10%.
Dimension Scissor
35
Physical
0
Plant
No
DEF-penetrating strong Plant attack on one foe. Tends to critical more often.
Disaster Blaster
15
Magic
65
Light
No
Magic attack, 65 Light damage to all foes.
Dispel
25
Support
0
Neutral
Yes
Remove basic debuffs from one party member and restore some HP.
Divine Atonement
50
Magic
200
Light
No
Magic attack, 200 Light damage to all foes. Decreases INT by 50%. 90% accuracy.
Divine Dragon Slash
35
Physical
0
Neutral
No
DEF-penetrating strong Neutral attack on one foe. Increases SPD by 10%.
Divine Pierce
5
Magic
65
Light
No
Magic attack, 65 Light damage to one foe.
Divine Pierce (Awake)
20
Magic
90
Light
No
Magic attack, 90 Light damage to one foe.
Dot Matrix
35
Physical
0
Neutral
No
DEF-penetrating strong Neutral attack on one foe. Absorbs 30% of the damage as HP.
Double Backhand
5
Physical
20
Neutral
No
2 physical attacks, 20 Neutral damage to all foes.
Double Impact
25
Physical
20
Dark
No
8 physical attacks, 20 Dark damage to one foe. 90% accuracy.
Double Scissor Claw
30
Physical
0
Neutral
No
DEF-penetrating strong Neutral attack on one foe.
Dragon Impulse
15
Physical
250
Wind
No
Physical attack, 250 Wind damage to one foe. Receive damage equal to 50% of HP from recoil.
Dragon's Roar
25
Physical
60
Fire
No
2 physical attacks, 60 Fire damage to a foe and absorbs 50% of the damage as HP.
Dragonic Impact
50
Physical
100
Fire
No
Physical attack, 100 Fire damage to all foes. Also knocks back targets.
Dumdum Uppercut
10
Physical
90
Neutral
No
Physical attack, 90 Neutral damage to one foe. 10% chance of stunning target.
Earth-Shattering Stomp
15
Physical
30
Dark
No
3-5 physical attacks, 30 Dark damage to one foe, with 20% of damage restored as HP.
Eden's Javelin
20
Magic
120
Light
No
Magic attack, 120 Light damage to one foe. 30% chance of increasing INT by 20%.
Eiseiryuoujin
35
Physical
0
Electric
No
DEF-penetrating strong Electric attack on one foe. Tends to critical hit more often.
Elastic Bubbles
2
Magic
30
Water
No
Magic attack, 30 Water damage to one foe.
Electric Shock
5
Magic
55
Electric
No
Magic attack, 55 Electric damage to one foe. 10% chance of paralyzing target.
Electric Stun Blast
5
Physical
65
Electric
No
Physical attack, 65 Electric damage to one foe. 15% chance of paralyzing target.
Electro Shocker
10
Magic
80
Electric
No
Magic attack, 80 Electric damage to one foe.
Energy Bomb
15
Magic
100
Electric
No
Magic attack, 100 Electric damage to one foe. Always hits.
Escape Dash
0
Support
0
Neutral
Yes
Flee from a battle.
Eternal Nightmare
50
Magic
0
Dark
No
INT-penetrating medium Dark attack on all foes. 50% chance of putting target to sleep.
Exhaust Flame
10
Physical
85
Fire
No
Physical attack, 85 Fire damage to one foe. 10% chance of increasing ATK by 10%.
Extinction Wave
25
Magic
80
Light
No
Magic attack, 80 Light damage to all foes. Always hits.
Extinction Wave
25
Magic
80
Light
No
Magic attack, 80 Light damage to all foes. Always hits.
Eye of Nightmares
5
Magic
50
Dark
No
Magic attack, 50 Dark damage to one foe, 10% of damage restored as HP. Confuses target.
Eye of the Gorgon
20
Support
0
Neutral
No
Decreases one foe's DEF by 30% and inflicts Confusion.
Fang Strike
10
Physical
90
Fire
No
Physical attack, 90 Fire damage to one foe. 10% chance to stun.
Feather Slash
10
Physical
0
Wind
No
DEF-penetrating medium Wind attack on one foe.
Fenrir Sword
15
Physical
130
Water
No
Physical attack, 130 Water damage to one foe. 15% chance of instantly killing target.
Fiery Fastball
5
Physical
70
Fire
No
Physical attack, 70 Fire damage to one foe.
Fif Cross
10
Physical
55
Earth
No
2 physical attacks, 55 Earth damage to one foe. 90% accuracy.
Fifth Rush
5
Physical
20
Earth
No
5 physical attacks, 20 Earth damage to one foe. 80% accuracy.
Final Aura
40
Support
0
Neutral
Yes
Restores a lot of HP for all party members.
Final Heal
16
Support
0
Neutral
Yes
Restores a lot of HP for one party member.
Final Shining Burst
50
Physical
200
Fire
No
Physical attack, 200 Fire damage to all foes. Decreases ATK by 50%. 90% accuracy.
Fire Breath
10
Physical
90
Fire
No
Physical attack, 90 Fire damage to one foe. Tends to critical more often.
Fire Tornado
20
Magic
95
Light
No
Magic attack, 95 Light damage to all foes.
Firedrake Strike
25
Physical
140
Fire
No
Physical attack, 140 Fire damage to one foe.
Fist of Athena
40
Physical
0
Fire
No
DEF-penetrating extra strong Fire attack on one foe. 30% chance of stunning target.
Fist of Athena
40
Physical
0
Fire
No
DEF-penetrating extra strong Fire attack on one foe.
Fist of Ice
15
Physical
110
Water
No
Physical attack, 110 Water damage to one foe. 15% chance of stunning target.
Fist of the Beast King
10
Physical
95
Earth
No
Physical attack, 95 Earth damage to one foe.
Flame Cannon
20
Physical
100
Fire
No
Physical attack, 100 Fire damage to all foes.
Flame Inferno
25
Magic
90
Fire
No
Magic attack, 90 Fire damage to all foes.
Flaming Fist
10
Physical
70
Fire
No
Physical attack, 70 Fire damage to all foes.
Flashy Boss Punch
20
Physical
130
Light
No
Physical attack, 130 Light damage to one foe. 75% chance of stunning target.
Flower Cannon
15
Magic
105
Plant
No
Magic attack, 105 Plant damage to one foe. 50% chance of paralyzing target.
Flying Kick
10
Physical
95
Plant
No
Physical attack, 95 Plant damage to one foe.
Forbidden Trident
15
Physical
115
Water
No
Physical attack, 115 Water damage to one foe.
Fossil Bite
10
Physical
30
Water
No
3 physical attacks, 30 Water damage to one foe.
Fox Fire
10
Physical
85
Fire
No
Physical attack, 85 Fire damage to one foe. 10% chance of increasing SPD by 10%.
Fox Tail
2
Physical
35
Light
No
Physical attack, 35 Light damage to one foe.
Freeze Fang
10
Physical
85
Water
No
Physical attack, 85 Water damage to one foe. 10% chance of increasing SPD by 10%.
Freezing Breath
20
Magic
120
Water
No
Magic attack, 120 Water damage to one foe. 25% chance of paralyzing target.
Frozen Claw
20
Physical
0
Water
No
DEF-penetrating medium Water attack on one foe.
Full Moon Blaster
20
Physical
135
Light
No
Physical attack, 135 Light damage to one foe. Always hits.
Full Moon Kick
15
Physical
110
Earth
No
Physical attack, 110 Earth damage to one foe. Increasing SPD by 10%.
Full Moon Meteor Impact
20
Physical
120
Light
No
Physical attack, 120 Light damage to one foe. 30% chance of stunning and tends to critical.
Fungus Crusher
10
Physical
60
Plant
No
Physical attack, 60 Plant damage to one foe. 10% chance to inflict each abnormal status.
Fury Fire
10
Physical
40
Light
No
Two physical attacks, 40 Light damage to one foe. Tends to critical hit more often.
Fury Fire (Awake)
20
Physical
60
Light
No
2 physical attacks, 60 Light damage to one foe. Tends to critical hit more often.
Gaia Element I
3
Magic
55
Plant
Yes
Magic attack, 55 Plant damage to one foe. 95% accuracy.
Gaia Element II
6
Magic
75
Plant
Yes
Magic attack, 75 Plant damage to one foe. 95% accuracy.
Gaia Element III
9
Magic
95
Plant
Yes
Magic attack, 95 Plant damage to one foe. 95% accuracy.
Galactic Flare
15
Magic
55
Neutral
No
Magic attack, 55 Neutral damage to all foes.
Gale Storm I
4
Physical
30
Wind
Yes
Physical attack, 30 Wind damage to all foes. 95% accuracy.
Gale Storm II
7
Physical
45
Wind
Yes
Physical attack, 45 Wind damage to all foes. 95% accuracy.
Gale Storm III
10
Physical
75
Wind
Yes
Physical attack, 75 Wind damage to all foes. 95% accuracy.
Garuru Tomahawk
20
Physical
140
Neutral
No
Physical attack, 140 Neutral damage to one foe. Always hits.
Gear Stringer
5
Physical
25
Electric
No
3 physical attacks, 25 Electric damage to one foe.
Genocidal Gears
15
Physical
60
Fire
No
Physical attack, 60 Fire damage to all foes.
Genocide Attack
15
Physical
110
Fire
No
Physical attack, 110 Fire damage to one foe. Tends to critical more often.
GeoGrey Sword
20
Physical
130
Fire
No
Physical attack, 130 Fire damage to one foe. Increases ATK by 10%.
Gift of Darkness
40
Physical
0
Dark
No
DEF-penetrating extra strong Dark attack on one foe.
Giga Blaster
20
Magic
130
Electric
No
Magic attack, 130 Electric damage to one foe.
Giga Destroyer
15
Physical
115
Fire
No
Physical attack, 115 Fire damage to one foe.
Glare Eye
2
Magic
30
Dark
No
Magic attack, 30 Dark damage to one foe.
Glide Horn
10
Physical
85
Wind
No
Physical attack, 85 Wind damage to one foe. 15% chance of stunning target.
Goblin Strike
5
Physical
65
Fire
No
Physical attack, 65 Fire damage to one foe. 10% chance of stunning target.
God Flame
20
Physical
100
Light
No
Physical attack, 100 Light damage to all foes.
God Matrix
50
Physical
0
Neutral
No
DEF-penetrating strong Neutral attack on all foes. Absorbs 10% damage as HP.
Golden Rush
10
Physical
10
Light
No
2 physical attacks, 10 Light damage to all foes. 1% chance of instantly killing target.
Golden Triangle
20
Magic
110
Light
No
Magic attack, 110 Light damage to one foe. 20% chance of increasing base stats by 10%.
Golden Triangle I
15
Magic
90
Electric
No
Magic attack, 90 Electric damage to one foe. 5% chance of increasing base stats by 10%.
Good Night Moon
20
Magic
120
Light
No
Magic attack, 120 Light damage to one foe. 50% chance of putting target to sleep.
Grand Cross
30
Physical
0
Light
No
INT-penetrating medium Light attack on all foes.
Grand Rock I
3
Magic
55
Earth
Yes
Magic attack, 55 Earth damage to one foe. 95% accuracy.
Grand Rock II
6
Magic
75
Earth
Yes
Magic attack, 75 Earth damage to one foe. 95% accuracy.
Grand Rock III
9
Magic
95
Earth
Yes
Magic attack, 95 Earth damage to one foe. 95% accuracy.
Great Tornado
35
Physical
0
Neutral
No
DEF-penetrating strong Neutral attack on one foe.
Great Weight
10
Physical
85
Earth
No
Physical attack, 85 Earth damage to one foe. 10% chance of reducing target's DEF by 10%.
Green Flare Breath
20
Physical
0
Fire
No
DEF-penetrating medium Fire attack on one foe. Tends to critical more often.
Guard Break
6
Support
0
Neutral
Yes
Reduces DEF of one enemy by 10%.
Guard Break Field
20
Support
0
Neutral
Yes
Reduces DEF of all enemies by 10%.
Guard Charge
6
Support
0
Neutral
Yes
Increases DEF of one member by 10%.
Guard Charge Field
20
Support
0
Neutral
Yes
Increases DEF of all battle members by 10%.
Hard Rock Spirit
20
Physical
65
Fire
No
2 physical attacks, 65 Fire damage to one foe.
Harpoon Torpedo
10
Physical
90
Fire
No
Physical attack, 90 Fire damage to one foe. Always hits.
Heal
4
Support
0
Neutral
Yes
Restores a little HP for one party member.
Hearts Attack
20
Support
0
Neutral
No
Heals one ally's HP and increases ATK, DEF and INT by 10%.
Heat Wave
15
Magic
75
Fire
No
Magic attack, 75 Fire damage to all foes.
Heaven's Gate
15
Magic
100
Light
No
Magic attack, 100 Light damage to one foe. 10% chance of instantly killing target.
Heaven's Judgment
20
Magic
90
Light
No
Magic attack, 90 Light damage to all foes. Tends to critical more often.
Heaven's Knuckle
10
Physical
80
Light
No
Physical attack, 80 Light damage to one foe. 10% chance of increasing ATK & INT by 10%.
Heaven's Thunder
25
Magic
20
Electric
No
8 magic attacks, 20 Electric damage to one foe. 30% chance of paralyzing target.
Heaven's Thunder I
3
Magic
55
Thunder
Yes
Magic attack, 55 Thunder damage to one foe. 95% accuracy.
Heaven's Thunder II
6
Magic
75
Thunder
Yes
Magic attack, 75 Thunder damage to one foe. 95% accuracy.
Heaven's Thunder III
9
Magic
95
Thunder
Yes
Magic attack, 95 Thunder damage to one foe. 95% accuracy.
Heavy Metal Fire
15
Physical
110
Fire
No
Physical attack, 110 Fire damage to one foe. 30% chance of increasing DEF by 10%.
Heavy Strike I
3
Physical
70
Neutral
Yes
Physical attack, 70 Neutral damage to one foe. Always Hits.
Heavy Strike II
6
Physical
90
Neutral
Yes
Physical attack, 90 Neutral damage to one foe. Always Hits.
Heavy Strike III
9
Physical
110
Neutral
Yes
Physical attack, 110 Neutral damage to one foe. Always Hits.
Hell Crusher I
4
Magic
20
Dark
Yes
Magic attack, 20 Dark damage to all foes. 95% accuracy.
Hell Crusher II
7
Magic
35
Dark
Yes
Magic attack, 35 Dark damage to all foes. 95% accuracy.
Hell Crusher III
10
Magic
65
Dark
Yes
Magic attack, 65 Dark damage to all foes. 95% accuracy.
Hell Masquerade
15
Physical
35
Plant
No
3 physical attacks, 35 Plant damage to one foe. Tends to critical often.
Hit Charge
6
Support
0
Neutral
Yes
Increases ACC of one battle member by 10%.
Holy Light I
3
Magic
55
Light
Yes
Magic attack, 55 Light damage to one foe. 95% accuracy.
Holy Light II
6
Magic
75
Light
Yes
Magic attack, 75 Light damage to one foe. 95% accuracy.
Holy Light III
9
Magic
95
Light
Yes
Magic attack, 95 Light damage to one foe. 95% accuracy.
Holy Shot
10
Magic
75
Light
No
Magic attack, 75 Light damage to one for. 10% chance of increasing INT by 10%.
Horn Buster
30
Magic
0
Electric
No
INT-penetrating strong Electric attack on one foe.
Howling Crusher
20
Physical
65
Earth
No
2 physical attacks, 65 Earth damage to one foe.
Hydro Water I
3
Magic
55
Water
Yes
Magic attack, 55 Water damage to one foe. 95% accuracy.
Hydro Water II
6
Magic
75
Water
Yes
Magic attack, 75 Water damage to one foe. 95% accuracy.
Hydro Water III
9
Magic
95
Water
Yes
Magic attack, 95 Water damage to one foe. 95% accuracy.
Hyper Cannon
10
Physical
200
Fire
No
Physical attack, 200 Fire damage to one foe. Cannot move from recoil for one turn.
Hyper Heat
10
Physical
85
Fire
No
Physical attack, 85 Fire damage to one foe. 10% chance of reducing target's DEF by 10%.
Hyper Infinity Cannon
25
Physical
115
Electric
No
Physical attack, 115 Electric damage to all foes.
Hyper Smell
10
Physical
70
Earth
No
Physical attack, 70 Earth damage to one foe. 15% chance of confusing or paralyzing.
Ice Archery I
3
Physical
65
Water
Yes
Physical attack, 65 Water damage to one foe. 95% accuracy.
Ice Archery II
6
Physical
85
Water
Yes
Physical attack, 85 Water damage to one foe. 95% accuracy.
Ice Archery III
9
Physical
105
Water
Yes
Physical attack, 105 Water damage to one foe. 95% accuracy.
Ice Blast
10
Magic
75
Water
No
Magic attack, 75 Water damage to one foe. 10% chance of reducing target's SPD by 10%.
Ice Wolf Claw
20
Physical
45
Water
No
2 physical attacks, 45 Water damage to all foes.
Iceball Bomb
10
Physical
80
Water
No
Physical attack, 80 Water damage to one foe. Tends to critical more often.
Idle Bubble
10
Magic
30
Water
Yes
Magic attack, 30 Water damage to one foe. Puts target to sleep. 70% accuracy.
Infinity Cannon
20
Physical
115
Electric
No
Physical attack, 115 Electric damage to all foes. 80% accuracy.
Infinity Dream
30
Support
0
Neutral
No
Has a 50% chance to inflict Poison, Confusion and Paralysis on all foes.
Judecca Prison
25
Magic
115
Dark
No
Magic attack, 115 Dark damage to one foe. Always hits and undoes any stat reductions.
Judgement of the Blade
25
Physical
30
Neutral
No
5 physical attacks, 30 Neutral damage to one foe.
Justice Kick
20
Physical
130
Neutral
No
Physical attack, 130 Neutral damage to one foe. 5% chance of increasing ATK by 50%.
Katana Attack
10
Physical
0
Neutral
No
DEF-penetrating medium Neutral attack on one foe.
Knuckle Beater
5
Physical
75
Neutral
No
Physical attack, 75 Neutral damage to one foe.
Kunai Wing
10
Physical
30
Wind
No
3 physical attacks, 30 Wind damage to one foe.
Legendary Dragon Blade
30
Physical
0
Earth
No
DEF-penetrating strong Earth attack on one foe.
Lightning Javelin
15
Magic
105
Electric
No
Magic attack, 105 Electric damage to one foe. 40% chance of paralyzing target.
Lightning Joust
25
Physical
140
Light
No
Physical attack, 140 Light damage to one foe. 50% chance of increasing DEF by 10%.
Lightning Joust
25
Physical
135
Light
No
Physical attack, 135 Light damage to one foe. 50% chance of increasing DEF by 10%.
Lightning Paw
10
Fixed
0
Neutral
No
Fixed damage of 150 to one foe. 60% chance of confusing target.
Lightning Spear
40
Magic
0
Electric
No
INT-penetrating strong Electric attack on one foe. Tends to critical more often.
Lila Shower
15
Magic
60
Plant
No
Magic attack, 60 Plant damage to all foes. 20% chance of poisoning target.
Little Horn
5
Physical
70
Neutral
No
Physical attack, 70 Neutral damage to one foe. 10% chance of reducing target's DEF by 10%.
Love Serenade
30
Magic
0
Dark
No
INT-penetrating medium Dark attack on all foes. 15% chance of paralyzing target.
Lullaby Bubble
5
Magic
55
Water
No
Magic attack, 55 Water damage to one foe. 10% chance of putting target to sleep.
Lunatic Dance
15
Physical
100
Water
No
Physical attack, 100 Water damage to one foe. 50% chance of confusing target.
Mach Rush I
4
Physical
35
Neutral
Yes
Physical attack, 35 Neutral damage to all foes. Always Hits.
Mach Rush II
7
Physical
50
Neutral
Yes
Physical attack, 50 Neutral damage to all foes. Always Hits.
Mach Rush III
10
Physical
80
Neutral
Yes
Physical attack, 80 Neutral damage to all foes. Always Hits.
Mach Stinger V
20
Physical
20
Electric
No
6 physical attacks, 20 Electric damage to one foe. Tends to critical more often.
Machinegun Destroyer
20
Physical
150
Fire
No
Physical attack, 150 Fire damage to one foe. Decreases DEF by 10%.
Marching Fishes
5
Physical
15
Water
No
1-3 physical attacks, 15 Water damage to all foes.
Mature Poop
10
Physical
75
Earth
No
Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's INT by 10%.
Mega Burst
10
Physical
45
Fire
No
Physical attack, 45 Fire damage to all foes.
Mega Flame
10
Physical
95
Fire
No
Physical attack, 95 Fire damage to one foe.
Megadeath
20
Magic
95
Dark
No
Magic attack, 95 Dark damage to all foes.
Megiddo Flame
20
Physical
130
Fire
No
Physical attack, 130 Fire damage to one foe.
Mental Break
6
Support
0
Neutral
Yes
Reduces INT of one enemy by 10%.
Mental Break Field
20
Support
0
Neutral
Yes
Reduces INT of all enemies by 10%.
Mental Charge
6
Support
0
Neutral
Yes
Increases INT of one member by 10%.
Mental Charge Field
20
Support
0
Neutral
Yes
Increases INT of all battle members by 10%.
Metal Armor Blade
20
Physical
0
Neutral
No
DEF-penetrating medium Neutral attack on one foe. Tends to critical hit more often.
Metal Cannon
5
Physical
70
Neutral
No
Physical attack, 70 Neutral damage to one foe. 30% chance of increasing DEF by 10%.
Metal Meteor
15
Physical
115
Earth
No
Physical attack, 115 Earth damage to one foe.
Meteor Fall I
4
Physical
30
Fire
Yes
Physical attack, 30 Fire damage to all foes. 95% accuracy.
Meteor Fall II
7
Physical
45
Fire
Yes
Physical attack, 45 Fire damage to all foes. 95% accuracy.
Meteor Fall III
10
Physical
75
Fire
Yes
Physical attack, 75 Fire damage to all foes. 95% accuracy.
Meteor Shower
10
Physical
40
Neutral
No
Physical attack, 40 Neutral damage to all foes. 90% accuracy. Tends to critical more often.
Meteor Wing
10
Magic
25
Fire
No
Magic attack, 25 Fire damage to all foes. 10% chance of increasing SPD by 10%.
Miracle Bomb
15
Physical
130
Fire
No
Physical attack, 130 Fire damage to one foe. Crystallizing attack occurs at random.
Mirror Reflection
6
Support
0
Neutral
Yes
Counterattacks the enemy when you receive a magic attack.
Monkey Wrench
40
Support
0
Neutral
No
Reduces all stats of one foe by 30% and decreases combo rate.
Moon Night Bomb
10
Magic
60
Water
No
Magic attack, 60 Water damage to one foe. 50% chance of putting target to sleep.
Mourning Dance
20
Physical
20
Dark
No
8 physical attacks, 20 Dark damage to one foe. Damage tends to fluctuate.
Musical Fist
30
Magic
0
Neutral
No
INT-penetrating medium Neutral attack on all foes with 10% chance of reducing ATK/INT by 10%.
Nail Bone
15
Direct
0
Neutral
No
Reduce HP of one foe by 20%. 50% chance of crystallizing target.
Nail Scratch
2
Physical
40
Dark
No
Physical attack, 40 Dark damage to one foe.
Nanomachine Break I
3
Physical
65
Thunder
Yes
Physical attack, 65 Thunder damage to one foe. 95% accuracy.
Nanomachine Break II
6
Physical
85
Thunder
Yes
Physical attack, 85 Thunder damage to one foe. 95% accuracy.
Nanomachine Break III
9
Physical
105
Thunder
Yes
Physical attack, 105 Thunder damage to one foe. 95% accuracy.
Needle Spray
10
Physical
40
Plant
No
Physical attack, 40 Plant damage to all foes. 5% chance of paralyzing target.
Night Raid
15
Magic
65
Dark
No
Magic attack, 65 Dark damage to all foes, absorbs 15% into HP.
Nightmare I
3
Magic
55
Dark
Yes
Magic attack, 55 Dark damage to one foe. 95% accuracy.
Nightmare II
6
Magic
75
Dark
Yes
Magic attack, 75 Dark damage to one foe. 95% accuracy.
Nightmare III
9
Magic
95
Dark
Yes
Magic attack, 95 Dark damage to one foe. 95% accuracy.
Nightmare Syndrome
15
Magic
0
Neutral
No
Reduce 15% HP from one enemy. 20% chance of putting target to sleep.
Ninja Blade
5
Physical
35
Wind
No
Physical attack, 35 Wind damage to all foes.
Ninja Claw
10
Physical
30
Neutral
No
3 physical attacks, 30 Neutral damage to one foe. Tends to critical more often.
Nitro Stinger
30
Physical
0
Electric
No
DEF-penetrating strong Electric attack on one foe.
Nuclear Laser
30
Physical
0
Electric
No
DEF-penetrating medium Electric attack on one foe. Increases DEF by 10%.
Oblivion Bird
15
Physical
110
Fire
No
Physical attack, 110 Fire damage to one foe. 50% chance of reducing target's DEF by 10%.
Ocean Love
20
Support
0
Neutral
No
Restore HP to all battle members and recover all status effects.
Ocean Wave I
4
Magic
20
Water
Yes
Magic attack, 20 Water damage to all foes. 95% accuracy.
Ocean Wave II
7
Magic
35
Water
Yes
Magic attack, 35 Water damage to all foes. 95% accuracy.
Ocean Wave III
10
Magic
65
Water
Yes
Magic attack, 65 Water damage to all foes. 95% accuracy.
Odin's Breath
25
Physical
105
Water
No
Physical attack, 105 Water damage to all foes. 10% chance of putting target to sleep.
Omni Sword
30
Physical
150
Light
No
Physical attack, 150 Light damage to one foe. 30% chance of dotting target.
Pandemonium Lost
25
Magic
80
Dark
No
Magic attack, 80 Dark damage to all foes, absorbs 20% into HP.
Pandora Dialogue
15
Magic
0
Neutral
No
Reduces HP of all foes by 20%. Receive damage equal to 10% of HP from recoil.
Panic Wisp
10
Magic
30
Fire
Yes
Magic attack, 30 Fire damage to one foe. Confuses target. 70% accuracy.
Pendragon's Glory
25
Physical
145
Electric
No
Physical attack, 145 Electric damage to one foe.
Pepper Breath
5
Physical
70
Fire
No
Physical attack, 70 Fire damage to one foe.
Perfect Revival
60
Support
0
Neutral
Yes
Revive all fallen party members with full HP.
Phantom Pain
50
Magic
0
Dark
No
INT-penetrating extra strong Dark attack on one foe. 35% chance of poisoning target.
Physical Drain
3
Physical
50
Neutral
Yes
Physical attack, 50 Neutral damage to one foe. Absorb 10% SP.
Pit Bomb
15
Magic
105
Fire
No
Magic attack, 105 Fire damage to one foe.
Plasma Shot
25
Physical
35
Fire
No
3 physical attacks, 35 Fire damage to all foes.
Plastic Blaze
5
Physical
60
Fire
No
Physical attack, 60 Fire damage to one foe. 10% chance of reducing target's INT by 10%.
Platinum Junk
20
Physical
35
Earth
No
4 physical attacks, 35 Earth damage to one foe. 30% chance of reducing target's ATK by 10%.
Poison Bubbles
2
Magic
25
Dark
No
Magic attack, 25 Dark damage to one foe. 10% chance of poisoning the target.
Poison Ivy
5
Physical
65
Plant
No
Physical attack, 65 Plant damage to one foe. 10% chance of poisoning target.
Poop
10
Physical
75
Earth
No
Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's SPD by 10%.
Poop Dunk
10
Physical
80
Earth
No
Physical attack, 80 Earth damage to one foe. 30% chance of reducing target's DEF by 10%.
Poop Toss
10
Physical
75
Earth
No
Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's ATK by 10%.
Positron Laser
20
Physical
150
Light
No
Physical attack, 150 Light damage to one foe.
Power Energy I
3
Magic
60
Neutral
Yes
Magic attack, 60 Neutral damage to one foe. Always Hits.
Power Energy II
6
Magic
80
Neutral
Yes
Magic attack, 80 Neutral damage to one foe. Always Hits.
Power Energy III
9
Magic
100
Neutral
Yes
Magic attack, 100 Neutral damage to one foe. Always Hits.
Power Metal
10
Physical
90
Neutral
No
Physical attack, 90 Neutral damage to one foe. 30% chance of increasing attack by 10%.
Prison Fist
10
Physical
20
Dark
No
3-5 physical attacks, 20 Dark damage to one foe, with 30% of damage restored as HP.
Protect Wave
30
Support
0
Neutral
No
Prevents any abnormal statuses in all allies.
Protect Wave (Awake)
99
Support
0
Neutral
No
Nullifies damage received to all allies until next turn and prevents any abnormal statuses.
Pummel Whack
10
Physical
90
Dark
No
Physical attack, 90 Dark damage to one foe.
Puppet Pummel
20
Physical
125
Earth
No
Physical attack, 125 Earth damage to one foe. 50% chance of stunning target.
Puppy Howl
10
Magic
0
Light
No
INT-penetrating medium Light attack on one foe. 10% chance of paralyzing target.
Pyro Punch
10
Physical
45
Fire
No
2 physical attacks, 45 Fire damage to one foe.
Quake!Blast!Fire!Father!
25
Physical
35
Fire
No
4 physical attacks, 35 Fire damage to one foe.
Quo Vadis
40
Physical
0
Light
No
DEF-penetrating strong Light attack on one foe. Always hits. 10% chance of Instant Death.
Rare Metal Poop
10
Physical
80
Earth
No
Physical attack, 80 Earth damage to one foe. Causes Knockback.
Razor Wind
10
Physical
30
Neutral
No
2-4 physical attacks, 30 Neutral damage to one foe.
Restore
25
Support
0
Neutral
Yes
Remove all status effects from one party member and restore some HP.
Revenge Flame
15
Direct
0
Neutral
No
Counterattack the enemy when you receive a physical or magic attack.
Revive
30
Support
0
Neutral
Yes
Revive one fallen party member with 50% HP.
Ripping Net
10
Physical
40
Thunder
Yes
Physical attack, 40 Thunder damage to one foe. Paralyzes target. 70% accuracy.
River of Power
20
Magic
130
Water
No
Magic attack, 130 Water damage to one foe.
Rock Breaker
5
Physical
70
Earth
No
Physical attack, 70 Earth damage to one foe.
Rock Fist
5
Physical
65
Earth
No
Physical attack, 65 Earth damage to one foe. 10% chance of increasing DEF by 10%.
Rune Forest I
4
Magic
20
Plant
Yes
Magic attack, 20 Plant damage to all foes. 95% accuracy.
Rune Forest II
7
Magic
35
Plant
Yes
Magic attack, 35 Plant damage to all foes. 95% accuracy.
Rune Forest III
10
Magic
65
Plant
Yes
Magic attack, 65 Plant damage to all foes. 95% accuracy.
S-Gold Solar Storm
25
Magic
75
Light
No
Magic attack, 75 Light damage to all foes. Increases DEF by 15%.
Safety Guard
32
Support
0
Neutral
Yes
Make one member endure all attacks that could kill you once.
Saint Knuckle I
3
Physical
65
Light
Yes
Physical attack, 65 Light damage to one foe. 95% accuracy.
Saint Knuckle II
6
Physical
85
Light
Yes
Physical attack, 85 Light damage to one foe. 95% accuracy.
Saint Knuckle III
9
Physical
105
Light
Yes
Physical attack, 105 Light damage to one foe. 95% accuracy.
Savage Emperor
15
Magic
105
Light
No
Magic attack, 105 Light damage to one foe.
Scissor Claw
20
Physical
0
Neutral
No
DEF-penetrating medium Neutral attack on one foe.
Scrapless Claw
15
Physical
110
Earth
No
Physical attack, 110 Earth damage to one foe. Tends to critical hit more often.
Seed Blast
5
Physical
15
Plant
No
2 physical attacks, 15 Plant damage to all foes.
Seven's Fantasia
20
Magic
75
Light
No
Magic attack, 75 Light damage to all foes. 20% chance of confusing target.
Shadow Wing
15
Magic
65
Fire
No
Magic attack, 65 Fire damage to all foes.
Shield of the Just
25
Magic
115
Light
No
Magic attack, 115 Light damage to one foe. Always hits. Cancels negative effects on itself.
Shield of the Just
25
Magic
110
Light
No
Magic attack, 110 Light damage to one foe. Always hits. Removes basic stat debuffs.
Shine of Bee
35
Physical
0
Fire
No
DEF-penetrating strong Fire attack on all foes. Cannot move from recoil for one turn.
Shining Laser I
4
Magic
20
Light
Yes
Magic attack, 20 Light damage to all foes. 95% accuracy.
Shining Laser II
7
Magic
35
Light
Yes
Magic attack, 35 Light damage to all foes. 95% accuracy.
Shining Laser III
10
Magic
65
Light
Yes
Magic attack, 65 Light damage to all foes. 95% accuracy.
Shiny Ring
5
Physical
70
Light
No
Physical attack, 70 Light damage to one foe. Alwatys hits.
Shock
10
Physical
40
Earth
Yes
Physical attack, 40 Earth damage to one foe. Stuns target. 70% accuracy.
Silent Bullet
10
Physical
15
Dark
No
2-4 physical attacks, 15 Dark damage to all foes.
Silent Bullet (Awake)
20
Physical
30
Dark
No
2-4 physical attacks, 30 Dark damage to all foes.
Sludge
10
Physical
40
Earth
No
Physical attack, 40 Earth damage to all foes. 10% chance to poison.
Smile Bomber
15
Physical
110
Fire
No
Physical attack, 110 Fire damage to one foe. Always hits.
Smile Fang
2
Physical
40
Neutral
No
Physical attack, 40 Neutral damage to one foe.
Smile Warhead
20
Physical
110
Neutral
No
Physical attack, 110 Neutral damage to one foe. Causes knockback.
Soap Flower
2
Magic
30
Water
No
Magic attack, 30 Water damage to one foe.
Sonic Void I
3
Magic
55
Wind
Yes
Magic attack, 55 Wind damage to one foe. 95% accuracy.
Sonic Void II
6
Magic
75
Wind
Yes
Magic attack, 75 Wind damage to one foe. 95% accuracy.
Sonic Void III
9
Magic
95
Wind
Yes
Magic attack, 95 Wind damage to one foe. 95% accuracy.
Sorrow Blue
40
Magic
0
Water
No
INT-penetrating medium Water attack on all foes. 25% chance of putting target to sleep.
Soul Absorption
5
Physical
70
Dark
No
Physical attack, 70 Dark damage to one foe, with 30% of damage restored as HP.
Soul Chopper
30
Magic
0
Dark
No
INT-penetrating extra strong dark attack on one foe. 10% chance of Instant Death.
Soul Core Attack
30
Physical
0
Earth
No
DEF-penetrating strong Earth attack on one foe.
Soul Digitalization
25
Magic
95
Neutral
No
Magic attack, 95 Neutral damage to all foes. 5% chance of instantly killing target.
Soul Digitalization
25
Magic
90
Neutral
No
Magic attack, 90 Neutral damage to all foes.
Speed Break
6
Support
0
Neutral
Yes
Reduces SPD of one enemy by 10%.
Speed Break Field
20
Support
0
Neutral
Yes
Reduces SPD of all enemies by 10%.
Speed Charge
6
Support
0
Neutral
Yes
Increases SPD of one member by 10%.
Speed Charge Field
20
Support
0
Neutral
Yes
Increases SPD of all battle members by 10%.
Speed Star
15
Physical
90
Light
No
Physical attack, 90 Light damage to one foe. Increases SPD by 20%.
Spider Shooter
15
Physical
30
Fire
No
4 physical attacks, 30 Fire damage to one foe. 5% chance of reducing target's DEF by 10%.
Spiking Strike
20
Physical
0
Plant
No
DEF-penetrating medium Plant attack on one foe. Tends to critical more often.
Spinning Needle
10
Physical
45
Wind
No
Physical attak, 45 Wind damage to all foes.
Spiral Blow
10
Physical
90
Wind
No
Physical attack, 90 Wind damage to one foe.
Spiral Masquerade
25
Physical
30
Dark
No
4 physical attacks, 30 Dark damage to one foe. 30% chance of increasing SPD by 20%.
Spiral Masquerade
25
Physical
30
Dark
No
4 physical attacks, 30 Dark damage to one foe.
Spiral Sword
15
Physical
110
Electric
No
Physical attack, 110 Electric damage to one foe. Tends to critical more often.
Spiral Twister
5
Magic
55
Fire
No
Magic attack, 55 Fire damage to one foe. 10% chance of increasing INT by 10%.
Spirit Drain
3
Magic
40
Neutral
Yes
Magic attack, 40 Neutral damage to one foe. Absorb 10% SP.
Spitfire Blast
5
Physical
35
Fire
No
Physical attack, 35 Fire damage to all foes. 10% chance of increasing ATK by 10%.
Starlight Explosion
20
Magic
90
Light
No
Magic attack, 90 Light damage to all foes.
Starlight Velocity
20
Physical
130
Light
No
Physical attack, 130 Light damage to one foe. Increases SPD by 10%.
Status Barrier
16
Support
0
Neutral
Yes
Make one member immune to all status effects.
Sticker Blade
10
Physical
25
Dark
No
3-5 physical attacks, 25 Dark damage to one foe, with 10% of damage restored as HP.
Sticky Net
5
Physical
65
Plant
No
Physical attack, 65 Plant damage to one foe. 30% chance of reducing target's SPD by 10%.
Strike of the Seven Stars
20
Magic
15
Light
No
7 magic attacks, 15 Light damage to all foes.
Strike Roll
20
Physical
140
Neutral
No
Physical attack, 140 Neutral damage to one foe. Tends to critical more often.
Sub-zero Ice Punch
10
Physical
80
Water
No
Physical attack, 80 Water damage to one foe. 10% chance of stunning target.
Summon
5
Fixed
0
Neutral
No
Fixed damage of 100 to one foe. 30% chance of increasing INT by 10%.
Sunshine Beam
10
Magic
80
Light
No
Magic attack, 80 Light damage to one foe.
Super Bubble Blow
2
Magic
35
Water
No
Magic attack, 35 Water damage to one foe.
Super Shocker
5
Magic
60
Electric
No
Magic attack, 60 Electric damage to one foe.
Super Stinky Jet
10
Magic
20
Earth
No
Magic attack, 20 Earth damage to all foes. 30% chance of reducing target's SPD by 10%.
Supersonic Voice
30
Magic
0
Wind
No
INT-penetrating extra strong Wind attack on one foe. 20% chance of inflicting Bug.
Superstar Uppercut
15
Physical
110
Light
No
Physical attack, 110 Light damage to one foe.
Support End
10
Magic
30
Light
Yes
Magic attack, 30 Light damage to one foe. Prevents the use of support skills.
Supreme Cannon
30
Magic
0
Water
No
INT-penetrating strong Water attack on one foe.
Supreme Cannon
30
Magic
95
Water
No
Magic attack, 95 Water damage to all foes.
Symphony Crusher
20
Magic
0
Neutral
No
INT-penetrating medium Neutral attack on one foe.
Table Flip
25
Physical
100
Earth
No
Physical attack, 100 Earth damage to all foes. 70% accuracy. Tends to critical more often.
Tail Hammer
10
Physical
85
Earth
No
Physical attack, 85 Earth damage to one foe. 15% chance of stunning target.
Taizoukai Mandala
20
Magic
70
Dark
No
Magic attack, 70 Dark damage to all foes. Undoes ACU, EVA, or CRT boosts on target. Always hits.
Talisman of Light
15
Magic
105
Dark
No
Magic attack, 105 Dark damage to one foe.
Tearing Shot
5
Magic
65
Water
No
Magic attack, 65 Water damage to one foe.
Terra Force
20
Physical
90
Fire
No
Physical attack, 90 Fire damage to all foes. 30% chance of increasing ATK by 20%.
Terrier Tornado
5
Magic
20
Wind
No
Magic attack, 20 Wind damage to all foes.
Terrors Cluster
20
Physical
125
Electric
No
Physical attack, 125 Electric damage to one foe. 50% chance of paralyzing target.
Texture Blow
10
Physical
40
Wind
Yes
Physical attack, 40 Wind damage to one foe. Crystallizes target. 70% accuracy.
The King of Fists
15
Physical
55
Wind
No
1-3 physical attacks, 55 Wind damage to one foe. 15% chance of stunning target.
The Ray of Victory
25
Physical
100
Light
No
Physical attack, 100 Light damage to all. Always hits. Increases SPD by 10%.
Thorn Whip
20
Physical
120
Plant
No
Physical attack, 120 Plant damage to one foe, absorbs 50% into HP. 30% chance of paralyzing target.
Thousand Fists
25
Physical
15
Wind
No
8 physical attacks, 15 Wind damage to one foe. Tends to critical more often.
Thunder Cloud
5
Magic
30
Electric
No
2 magic attacks, 30 Electric damage to one foe.
Thunder Cloud II
10
Magic
75
Electric
No
Magic attack, 75 Electric damage to one foe. 10% chance of paralyzing target.
Thunder Fall I
4
Physical
30
Thunder
Yes
Physical attack, 30 Thunder damage to all foes. 95% accuracy.
Thunder Fall II
7
Physical
45
Thunder
Yes
Physical attack, 45 Thunder damage to all foes. 95% accuracy.
Thunder Fall III
10
Physical
75
Thunder
Yes
Physical attack, 75 Thunder damage to all foes. 95% accuracy.
Tidal Wave
15
Magic
65
Water
No
Magic attack, 65 Water damage to all foes.
Tomahawk Stinger
20
Physical
130
Neutral
No
Physical attack, 130 Neutral damage to one foe. 40% chance of confusing target.
Top Gun
15
Magic
110
Wind
No
Magic attack, 110 Wind damage to one foe.
Transcendent Sword
30
Physical
115
Fire
No
Physical attack, 115 Fire damage to all foes.
Transcendent Sword
30
Physical
130
Fire
No
Physical attack, 130 Fire damage to one foe.
Tri-Horn Attack
15
Physical
150
Earth
No
Physical attack, 150 Earth damage to one foe. Stuns target. 50% accuracy.
Trick or Treat
15
Physical
100
Neutral
No
Physical attack, 100 Neutral damage to one foe. Decrease target's INT by 10%.
Trident Revolver
15
Physical
40
Fire
No
3 physical attacks, 40 Fire damage to one foe.
Trident Saber
15
Physical
40
Neutral
No
3 physical attacks, 40 Neutral damage to one foe.
Trump Sword
20
Magic
35
Neutral
No
4 magic attacks, 35 Neutral damage to one foe. Prevents the use of support skills.
Turbo Stinger
10
Physical
25
Electric
No
4 physical attacks, 25 Electric damage to one foe.
Twenty Dive
5
Physical
75
Neutral
No
Physical attack, 75 Neutral damage to one foe.
Ultimate Flare
20
Physical
90
Fire
No
3 physical attacks, 90 Fire damage to one foe. Cannot move from recoil for one turn.
Ultimate Ouryuken
50
Physical
0
Neutral
No
DEF-penetrating extra strong Neutral attack on one foe.
Unidentified Flying Kiss
15
Magic
95
Dark
No
Magic attack, 95 Dark damage to one foe. 15% chance of dotting target.
V-Nova Blast
10
Physical
105
Fire
No
Physical attack, 105 Fire damage to one foe. After use, receive 5% HP damage from recoil.
Vantheon
10
Physical
15
Neutral
No
4-8 physical attacks, 15 Neutral damage to one foe. 20% chance of increasing ATK by 10%.
Vee Laser
10
Physical
95
Light
No
Physical attack, 95 Light damage to one foe.
Veemon Headbutt
5
Physical
75
Neutral
No
Physical attack, 75 Neutral damage to one foe.
Venom Infusion
20
Physical
135
Dark
No
Physical attack, 135 Dark damage to one foe. 50% chance of poisoning target.
Venom Trap
10
Physical
40
Plant
Yes
Physical attack, 40 Plant damage to one foe. Poisons target. 70% accuracy.
Victory Sword
25
Physical
65
Wind
No
2 physical attacks, 65 Wind damage to one foe.
Volcanic Driver
20
Physical
130
Fire
No
Physical attack, 130 Fire damage to one foe. Tends to critical more often.
Volcanic Strike
10
Physical
95
Fire
No
Physical attack, 95 Fire damage to one foe.
Vortex Penetration
35
Physical
0
Water
No
DEF-penetrating strong Water attack on one foe. Always hits.
Vulcan Crusher
30
Physical
145
Earth
No
Physical attack, 145 Earth damage to one foe. 35% chance of stunning target. 95% accuracy.
Vulcan's Hammer
15
Physical
115
Electric
No
Physical attack, 115 Electric damage to one foe.
Waltz's End
25
Physical
35
Neutral
No
3 physical attacks, 35 Neutral damage to all foes.
Weltgeist
15
Support
0
Neutral
No
Nullify all received damage until the next turn, and counterattacks when receiving physical or magic attacks.
Will-o'-Wisp
10
Magic
30
Fire
No
Magic attack, 30 Fire damage to all foes.
Will-O'-Wisp Slash
20
Physical
70
Fire
No
2 physical attacks, 70 Fire damage to one foe.
Wind Claw I
3
Physical
65
Wind
Yes
Physical attack, 65 Wind damage to one foe. 95% accuracy.
Wind Claw II
6
Physical
85
Wind
Yes
Physical attack, 85 Wind damage to one foe. 95% accuracy.
Wind Claw III
9
Physical
105
Wind
Yes
Physical attack, 105 Wind damage to one foe. 95% accuracy.
Wind Cutter Sword
15
Physical
40
Wind
No
3 physical attacks, 40 Wind damage to one foe.
Winning Knuckle
15
Physical
115
Neutral
No
Physical attack, 115 Neutral damage to one foe. 20% chance of stunning target.
Wolf Claw
15
Physical
120
Neutral
No
Physical attack, 120 Neutral damage to one foe.
Wolkenapalm I
3
Physical
65
Fire
Yes
Physical attack, 65 Fire damage to one foe. 95% accuracy.
Wolkenapalm II
6
Physical
85
Fire
Yes
Physical attack, 85 Fire damage to one foe. 95% accuracy.
Wolkenapalm III
9
Physical
105
Fire
Yes
Physical attack, 105 Fire damage to one foe. 95% accuracy.
Wyvern's Breath
25
Physical
110
Wind
No
Physical attack, 110 Wind damage to all foes. Receive recoil damage equal to 20% of HP.
X-Aura
25
Support
0
Neutral
Yes
Restores HP for all party members.
X-Heal
8
Support
0
Neutral
Yes
Restores HP for one party member.
Zwei Glänze
20
Physical
150
Neutral
No
Physical attack, 150 Neutral damage to one foe.
Zwei Sieger
10
Physical
90
Light
No
Physical attack, 90 Light damage to one for. Tends to critical more often.