Bandai Namco Releases Full v1.05 Patch Notes
It seems that Bandai Namco has released complete information on all of the changes in the new version 1.05 of Digimon Story Cyber Sleuth: Hacker’s Memory. The patch notes are much longer than people had suspected, and includes a lot of tiny changes to minimal glitches and issues in the game, and also a lot of changes to move delay (which mind you, we don’t particularly understand yet). Some of the localization on the patch notes are unfortunately just as poor as the text in the game, so some things might not line up 100%. Here are the complete patch notes from Bandai Namco:
Source: https://www.facebook.com/BandaiNamcoEU/posts/1797280846999658
• Fixed cases where the player character disappears after reaching the second area of Kowloon lv. 1 while investigating ‘Lovely Melody’ case
• Fixed typo in description text of the title “Iheriting the spirit” to “Inheriting the spirit”
• Fixed General purpose voice played as the voice of “TigerVespamon”
• Fixed issue about Apocalymo’s shadow being no displayed.
• Fixed issue that let the player battle against one’s own account during online play.
• Fixed reported situations of Memory exceeding 100 on ranking battle.
• Fixed Apocalymon’s texture issue
• Fixed duplicate entry that could be seen in the Leaderboards after changing the Online ID.
• Fixed incorrect description text for few digimons’ skills
• Fixed unnecessary abbreviation of “Tokyo Metropolitan Bldg.”
• Game balance adjustment for multiple Digimons:
– MetalTyrannomon (364)’s Nuclear Laser: changed the action order deduction from “14000” to “13000”
– Craniamon (734)’s Waltz’s End: changed the damage from “30” to “35” – Imperialdramon PM (420)’s Omni Sword: changed the attribute from “neutral” to “light” – Omegamon (88) &
Omegamon Zwart (757)’s Transcendent Sword: changed the action order deduction from “14000” to “12000” – Omegamon (88) &
Omegamon Zwart (757)’s Supreme Cannon: changed the action order deduction from “20000” to “14000” – Dorugoramon (19)’s Brave Metal: changed the damage from “180” to “200
– Coredramon (Green) (209)’s Green Flare Breath: changed the action order deduction from “14000” to “12000”
– Slayerdramon (213)’s Divine Dragon Slash: changed the action order deduction from “16000” to “15000”
– MetalGarurumon (135)’s Freezing Breath: changed the damage from “115” to “120”
– Lucemon (390)’s Grand Cross: changed the action order deduction from “12000” to “14000”
– Imperialdramon DM(732)’s Megadeath: changed the action order deduction from “12000” to “13000”
– Rosemon (779)’s Aguichant Lèvres: changed the action order deduction from “15000” to “16000”
– KingEtemon (127)’s Monkey Wrench: changed the action order deduction from “10000” to “13000”
– Hudiemon (22)’s Infinity Dream: changed the action order deduction from “12000” to “13000”
– GranDracmon (32)’s Eye of the Gorgon: changed the action order deduction from “12000” to “13000”
– Hisyaryumon (192)’s Seiryujin: changed the action order deduction from “12000” to “14000”
– Ouryumon (193)’s Eiseiryuoujin: changed the action order deduction from “12000” to “14000”
– Apocalymon (328)’s Darkness Zone: changed the action order deduction from “15000” to “20000”
– Antylamon (731) &Cherubimon (Good) (735)’s Meditation: changed amount of HP from 5% to 6%
– Alphamon (416)’s Hermitic Loner: Deal “Leopardmon” and “Gallantmon NX” as Royal Knights
– Armageddemon (106)’s Counter-Attack: “Deal “Leopardmon” and “Gallantmon NX” as Royal Knights
– Volcanomon (59) & PileVolcamon (60)’s Unwavering Defense: “Remove the effect of increases giving damage with Fire and Dark skills by 10%.
– Apocalymon (328)’s Apocalypse: changed increases giving damage by 25% to 20%