Move List
Attack: Crescent Leaf I
Physical Plant
SP: 3 Power: 65
Description: Physical attack, 65 Plant damage to one foe. 95% accuracy.
Digimon that learn Crescent Leaf I:
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Physical Plant
SP: 3 Power: 65
Description: Physical attack, 65 Plant damage to one foe. 95% accuracy.
Digimon that learn Crescent Leaf I:
Digimon | Level |
---|---|
Yokomon | |
Palmon | |
Mushroomon |
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Move | SP Cost | Type | Power | Attribute | Inheritable | Description |
---|---|---|---|---|---|---|
Acceleration Boost | Doubles damage output in the next turn. | |||||
Adhesive Bubble Blow | Physical attack, 25 Plant damage to one foe. 10% chance of reducing target's SPD by 10%. | |||||
Agility Charge | Increases EVA of one battle member by 10%. | |||||
Aguichant Lèvres | INT-penetrating strong Light attack on one foe. Absorbs 50% of the damage as HP. | |||||
Air Bubbles | Magic attack, 30 Water damage to one foe. | |||||
Air Shot | Magic attack, 50 Wind damage to one foe. 10% chance of increasing SPD by 10%. | |||||
Ambush Crunch | Physical attack, 90 Neutral damage to one foe. Tends to critical more often. | |||||
Amethyst Mandala | Magic attack, 70 Light damage to all foes. Undoes base stat boosts on target. | |||||
Animal Nail | Physical attack, 115 Earth damage to one foe. | |||||
Anti-Bug | Recover Bug from one party member and restore some HP. | |||||
Anti-Panic | Recover Panic from one party member and restore some HP. | |||||
Anti-Paralysis | Recover Paralyze from one party member and restore some HP. | |||||
Anti-Poison | Recover Poison from one party member and restore some HP. | |||||
Anti-Sleep | Recover Sleep from one party member and restore some HP. | |||||
Anti-Stun | Recover Stun from one party member and restore some HP. | |||||
Antidote | Recover Dot from one party member and restore some HP. | |||||
Arctic Blizzard | Physical attack, 125 Water damage to one foe. 40% chance of stunning target. | |||||
Atomic Blaster | Physical attack, 250 Electric damage to one foe. Cannot move from recoil for one turn. | |||||
Atomic Ray | Physical attack, 125 Electric damage to one foe. 40% chance of stunning target. | |||||
Attack Break | Reduces ATK of one enemy by 10%. | |||||
Attack Break Field | Reduces ATK of all enemies by 10%. | |||||
Attack Charge | Increases ATK of one member by 10%. | |||||
Attack Charge Field | Increases ATK of all battle members by 10%. | |||||
Aura | Restores a little HP for all party members. | |||||
Aurora Blaster | Magic attack, 120 Light damage to one foe. Undoes stat boosts on target. | |||||
Aurora Undulation | Magic Attack, 80 Light damage to all foes. Always hits. Removes all abnormal statuses. | |||||
Awesome Quake I | Physical attack, 30 Earth damage to all foes. 95% accuracy. | |||||
Awesome Quake II | Physical attack, 45 Earth damage to all foes. 95% accuracy. | |||||
Awesome Quake III | Physical attack, 75 Earth damage to all foes. 95% accuracy. | |||||
Baby Breath | Physical attack, 75 Fire damage to one foe. | |||||
Banana Slip | Magic attack, 115 Dark damage to one foe. 80% chance of stunning target. | |||||
Bantyo Blade | Physical attack, 150 Neutral damage to one foe. Damage tends to fluctuate. | |||||
Berserk Sword | Inflict Death on one enemy. 30% accuracy. | |||||
Bifrost | Magic attack, 120 Light damage to one foe. Increases SPD by 10%. | |||||
Big Bang Voice | DEF-penetrating medium Neutral attack on all foes. 20% chance of inflicting Paralysis. | |||||
Bit Fire | 3 physical attacks, 30 Fire damage to one foe. | |||||
Bite | Physical attack, 40 Neutral damage to one foe. | |||||
Biting Crush | Physical attack, 145 Water damage to one foe. 15% chance of instantly killing target. | |||||
Black Aura Blast | Magic attack, 110 Dark damage to one foe. Decreases target's DEF by 20% | |||||
Black Aura Blast | Magic attack, 110 Dark damage to one foe. Reduces target's DEF by 20%. | |||||
Black Pearl Blast | Magic attack, 25 Water damage to all foes. | |||||
Black Rain | Physical attack, 110 Dark damage to all foes. 20% chance of confusing target. | |||||
Black Tornado | DEF-penetrating extra strong Dark attack on one foe. | |||||
Blade of the Dragon King | Physical attack, 150 Light damage to one foe. | |||||
Blade of the Dragon King | Physical attack, 120 Light damage to one foe. | |||||
Blaze Sonic Breath | Physical attack, 100 Fire damage to one foe. Increases SPD by 10%. | |||||
Blazing Ice | Magic attack, 60 Water damage to one foe. | |||||
Blinded | Physical attack, 115 Neutral damage to one foe. Tends to critical more often. | |||||
Blinding Ray | Magic attack, 65 Light damage to one foe. | |||||
Blue Blaster | Physical attack, 65 Fire damage to one foe. 10% chance of reducing target's DEF by 10%. | |||||
Blue Flare Breath | Physical attack, 85 Fire damage to one foe. Always hits. Reduces target's DEF by 10%. | |||||
Brain Rupture | Magic attack, 115 Electric damage to one foe. 50% chance of confusing target. | |||||
Branch Drain | Physical attack, 75 Plant damage to one foe, absorbs 20% into HP. | |||||
Brave Metal | Physical attack, 200 Dark damage to one foe. Cannot move from recoil for one turn. | |||||
Breath of the Gods | Nullifies any damage received until next turn. | |||||
Bubble Blow | Magic attack, 30 Water damage to one foe. | |||||
Bubbles | Magic attack, 30 Water damage to one foe. | |||||
Bunny Blades | 2 physical attacks, 55 Wind damage to one foe. | |||||
Burning Fist | Physical attack, 80 Fire damage to one foe. 30% chance of increasing ATK by 10%. | |||||
Burst Flame I | Magic attack, 55 Fire damage to one foe. 95% accuracy. | |||||
Burst Flame II | Magic attack, 75 Fire damage to one foe. 95% accuracy. | |||||
Burst Flame III | Magic attack, 95 Fire damage to one foe. 95% accuracy. | |||||
Burst Shot | 2 physical attacks, 50 Fire damage to all foes. | |||||
Catastrophe Cannon | 3 physical attacks, 80 Fire damage to a foe. Cannot move from recoil for one turn. | |||||
Celestial Arrow | Magic attack, 100 Light damage to one foe. Always hits. | |||||
Celestial Blade | Magic attack, 90 Electric damage to all foes. | |||||
Celestial Blade | Physical attack, 110 Light damage to all foes. Always hits. | |||||
Chain Loss | Reduce COMBO for one enemy by 100%. | |||||
Chain Max | Increase COMBO for one member by 100%. | |||||
Chain Minus | Reduce COMBO for one enemy by 50%. | |||||
Chain Plus | Increase COMBO for one member by 50%. | |||||
Chaos Degradation | Reduces HP of all foes by 25%. | |||||
Character Reversal | Magic attack, 30 Neutral damage to one foe. Makes target buggy. 70% accuracy. | |||||
Cheese Bomb | Physical attack, 70 Fire damage to one foe. | |||||
Cherry Bomb | Physical attack, 65 Plant damage to all foes. | |||||
Chrono Breaker | Fixed damage of 150 to one foe. 30% chance of reducing target's SPD by 10%. | |||||
Cog Crusher | Physical attack, 70 Dark damage to one foe. Always hits. | |||||
Cold Flame | Physical attack, 100 Fire damage to one foe. Increases INT by 10%. | |||||
Comet Hammer I | Physical attack, 65 Earth damage to one foe. 95% accuracy. | |||||
Comet Hammer II | Physical attack, 85 Earth damage to one foe. 95% accuracy. | |||||
Comet Hammer III | Physical attack, 105 Earth damage to one foe. 95% accuracy. | |||||
Corona Blaster | 3-6 physical attacks, 30 Fire damage to one foe. | |||||
Corona Destroyer | DEF-penetrating strong Dark attack on one foe. Absorbs 20% of the damage as HP. | |||||
Crazy Giggle | Physical attack, 75 Dark damage to one foe. | |||||
Crescent Leaf I | Physical attack, 65 Plant damage to one foe. 95% accuracy. | |||||
Crescent Leaf II | Physical attack, 85 Plant damage to one foe. 95% accuracy. | |||||
Crescent Leaf III | Physical attack, 105 Plant damage to one foe. 95% accuracy. | |||||
Crimson Curse | Physical attack, 45 Fire damage to all foes. | |||||
Critical Charge | Increases CRIT of one battle member by 10%. | |||||
Cross Blade | Physical attack, 110 Light damage to one foe. Tends to critical more often. | |||||
Cross-Counter | Counterattacks the enemy when you receive a physical attack. | |||||
Crystal Cloud | Magic attack, 30 Water damage to all foes. | |||||
Crystal Revolution | Magic attack, 90 Water damage to all foes. 20% of damage restored as HP. | |||||
D-Grenade | Physical attack, 40 Fire damage to all foes. Always hits. | |||||
Dark Prominence | INT-penetrating extra strong Dark attack on one foe. 50% chance of inflicting Crystallization. | |||||
Dark Pupil | Physical attack, 110 Dark damage to one foe. 80% chance of poisoning target. | |||||
Dark Roar | Physical attack, 130 Dark damage to one foe. 90% accuracy, tends to critical more often. | |||||
Dark Terra Force | Physical attack, 100 Dark damage to all foes. 30% chance of increasing DEF by 20%. | |||||
Darkness Wave | 2 magic attacks, 35 Dark damage to all foes. | |||||
Darkness Zone | Fixed damage of 444 to all foes. | |||||
Data Crusher | Physical attack, 90 Dark damage to one foe. 5% chance of instantly killing target. | |||||
Data Drain | Physical attack, 35 Dark damage to one foe, with 30% of damage restored as HP. | |||||
Dead or Alive | Magic attack, 130 Neutral damage to one foe. 10% to inflict a status effect, 5% chance of instantly killing target. | |||||
Death Charm | Reduce 10% HP from one enemy. | |||||
Death Claw | Fixed damage of 200 to one foe. Absorbs 20% of the damage as HP. | |||||
Death Parade Blaster | 2 physical attacks, 40 Light damage to all foes. | |||||
Demi Darts | Physical attack, 20 Dark damage to all foes, absorbs 5% into HP. | |||||
Demonic Disaster | Physical attack, 140 Dark damage to one foe. | |||||
Desolation Claw | Physical attack, 115 Neutral damage to one foe. 10% chance of instantly killing target. | |||||
Destroyed Hook | DEF-penetrating strong Electric attack on one foe. 80% accuracy. Inflicts poison. | |||||
Destroyed Rush | 5 physical attacks, 25 Earth damage to one foe. Tends to critical more often. | |||||
Destruction | Physical attack, 40 Dark damage to one foe. 10% chance to inflict Death. | |||||
Destruction Cannon I | Physical attack, 65 Dark damage to one foe. 95% accuracy. | |||||
Destruction Cannon II | Physical attack, 85 Dark damage to one foe. 95% accuracy. | |||||
Destruction Cannon III | Physical attack, 105 Dark damage to one foe. 95% accuracy. | |||||
Destruction Crush | Magic attack, 85 Earth damage to all foes. | |||||
Diamond Shell | Physical attack, 60 Earth damage to one foe. 10% chance of increasing DEF by 10%. | |||||
Diamond Storm | Magic attack, 25 Plant damage to all foes. | |||||
Digital Bomb | Magic attack, 80 Fire damage to one foe. 5% chance of reducing base stats by 10%. | |||||
Dimension Scissor | DEF-penetrating strong Plant attack on one foe. Tends to critical more often. | |||||
Disaster Blaster | Magic attack, 65 Light damage to all foes. | |||||
Dispel | Remove basic debuffs from one party member and restore some HP. | |||||
Divine Atonement | Magic attack, 200 Light damage to all foes. Decreases INT by 50%. 90% accuracy. | |||||
Divine Dragon Slash | DEF-penetrating strong Neutral attack on one foe. Increases SPD by 10%. | |||||
Divine Pierce | Magic attack, 65 Light damage to one foe. | |||||
Divine Pierce (Awake) | Magic attack, 90 Light damage to one foe. | |||||
Dot Matrix | DEF-penetrating strong Neutral attack on one foe. Absorbs 30% of the damage as HP. | |||||
Double Backhand | 2 physical attacks, 20 Neutral damage to all foes. | |||||
Double Impact | 8 physical attacks, 20 Dark damage to one foe. 90% accuracy. | |||||
Double Scissor Claw | DEF-penetrating strong Neutral attack on one foe. | |||||
Dragon Impulse | Physical attack, 250 Wind damage to one foe. Receive damage equal to 50% of HP from recoil. | |||||
Dragon's Roar | 2 physical attacks, 60 Fire damage to a foe and absorbs 50% of the damage as HP. | |||||
Dragonic Impact | Physical attack, 100 Fire damage to all foes. Also knocks back targets. | |||||
Dumdum Uppercut | Physical attack, 90 Neutral damage to one foe. 10% chance of stunning target. | |||||
Earth-Shattering Stomp | 3-5 physical attacks, 30 Dark damage to one foe, with 20% of damage restored as HP. | |||||
Eden's Javelin | Magic attack, 120 Light damage to one foe. 30% chance of increasing INT by 20%. | |||||
Eiseiryuoujin | DEF-penetrating strong Electric attack on one foe. Tends to critical hit more often. | |||||
Elastic Bubbles | Magic attack, 30 Water damage to one foe. | |||||
Electric Shock | Magic attack, 55 Electric damage to one foe. 10% chance of paralyzing target. | |||||
Electric Stun Blast | Physical attack, 65 Electric damage to one foe. 15% chance of paralyzing target. | |||||
Electro Shocker | Magic attack, 80 Electric damage to one foe. | |||||
Energy Bomb | Magic attack, 100 Electric damage to one foe. Always hits. | |||||
Escape Dash | Flee from a battle. | |||||
Eternal Nightmare | INT-penetrating medium Dark attack on all foes. 50% chance of putting target to sleep. | |||||
Exhaust Flame | Physical attack, 85 Fire damage to one foe. 10% chance of increasing ATK by 10%. | |||||
Extinction Wave | Magic attack, 80 Light damage to all foes. Always hits. | |||||
Extinction Wave | Magic attack, 80 Light damage to all foes. Always hits. | |||||
Eye of Nightmares | Magic attack, 50 Dark damage to one foe, 10% of damage restored as HP. Confuses target. | |||||
Eye of the Gorgon | Decreases one foe's DEF by 30% and inflicts Confusion. | |||||
Fang Strike | Physical attack, 90 Fire damage to one foe. 10% chance to stun. | |||||
Feather Slash | DEF-penetrating medium Wind attack on one foe. | |||||
Fenrir Sword | Physical attack, 130 Water damage to one foe. 15% chance of instantly killing target. | |||||
Fiery Fastball | Physical attack, 70 Fire damage to one foe. | |||||
Fif Cross | 2 physical attacks, 55 Earth damage to one foe. 90% accuracy. | |||||
Fifth Rush | 5 physical attacks, 20 Earth damage to one foe. 80% accuracy. | |||||
Final Aura | Restores a lot of HP for all party members. | |||||
Final Heal | Restores a lot of HP for one party member. | |||||
Final Shining Burst | Physical attack, 200 Fire damage to all foes. Decreases ATK by 50%. 90% accuracy. | |||||
Fire Breath | Physical attack, 90 Fire damage to one foe. Tends to critical more often. | |||||
Fire Tornado | Magic attack, 95 Light damage to all foes. | |||||
Firedrake Strike | Physical attack, 140 Fire damage to one foe. | |||||
Fist of Athena | DEF-penetrating extra strong Fire attack on one foe. 30% chance of stunning target. | |||||
Fist of Athena | DEF-penetrating extra strong Fire attack on one foe. | |||||
Fist of Ice | Physical attack, 110 Water damage to one foe. 15% chance of stunning target. | |||||
Fist of the Beast King | Physical attack, 95 Earth damage to one foe. | |||||
Flame Cannon | Physical attack, 100 Fire damage to all foes. | |||||
Flame Inferno | Magic attack, 90 Fire damage to all foes. | |||||
Flaming Fist | Physical attack, 70 Fire damage to all foes. | |||||
Flashy Boss Punch | Physical attack, 130 Light damage to one foe. 75% chance of stunning target. | |||||
Flower Cannon | Magic attack, 105 Plant damage to one foe. 50% chance of paralyzing target. | |||||
Flying Kick | Physical attack, 95 Plant damage to one foe. | |||||
Forbidden Trident | Physical attack, 115 Water damage to one foe. | |||||
Fossil Bite | 3 physical attacks, 30 Water damage to one foe. | |||||
Fox Fire | Physical attack, 85 Fire damage to one foe. 10% chance of increasing SPD by 10%. | |||||
Fox Tail | Physical attack, 35 Light damage to one foe. | |||||
Freeze Fang | Physical attack, 85 Water damage to one foe. 10% chance of increasing SPD by 10%. | |||||
Freezing Breath | Magic attack, 120 Water damage to one foe. 25% chance of paralyzing target. | |||||
Frozen Claw | DEF-penetrating medium Water attack on one foe. | |||||
Full Moon Blaster | Physical attack, 135 Light damage to one foe. Always hits. | |||||
Full Moon Kick | Physical attack, 110 Earth damage to one foe. Increasing SPD by 10%. | |||||
Full Moon Meteor Impact | Physical attack, 120 Light damage to one foe. 30% chance of stunning and tends to critical. | |||||
Fungus Crusher | Physical attack, 60 Plant damage to one foe. 10% chance to inflict each abnormal status. | |||||
Fury Fire | Two physical attacks, 40 Light damage to one foe. Tends to critical hit more often. | |||||
Fury Fire (Awake) | 2 physical attacks, 60 Light damage to one foe. Tends to critical hit more often. | |||||
Gaia Element I | Magic attack, 55 Plant damage to one foe. 95% accuracy. | |||||
Gaia Element II | Magic attack, 75 Plant damage to one foe. 95% accuracy. | |||||
Gaia Element III | Magic attack, 95 Plant damage to one foe. 95% accuracy. | |||||
Galactic Flare | Magic attack, 55 Neutral damage to all foes. | |||||
Gale Storm I | Physical attack, 30 Wind damage to all foes. 95% accuracy. | |||||
Gale Storm II | Physical attack, 45 Wind damage to all foes. 95% accuracy. | |||||
Gale Storm III | Physical attack, 75 Wind damage to all foes. 95% accuracy. | |||||
Garuru Tomahawk | Physical attack, 140 Neutral damage to one foe. Always hits. | |||||
Gear Stringer | 3 physical attacks, 25 Electric damage to one foe. | |||||
Genocidal Gears | Physical attack, 60 Fire damage to all foes. | |||||
Genocide Attack | Physical attack, 110 Fire damage to one foe. Tends to critical more often. | |||||
GeoGrey Sword | Physical attack, 130 Fire damage to one foe. Increases ATK by 10%. | |||||
Gift of Darkness | DEF-penetrating extra strong Dark attack on one foe. | |||||
Giga Blaster | Magic attack, 130 Electric damage to one foe. | |||||
Giga Destroyer | Physical attack, 115 Fire damage to one foe. | |||||
Glare Eye | Magic attack, 30 Dark damage to one foe. | |||||
Glide Horn | Physical attack, 85 Wind damage to one foe. 15% chance of stunning target. | |||||
Goblin Strike | Physical attack, 65 Fire damage to one foe. 10% chance of stunning target. | |||||
God Flame | Physical attack, 100 Light damage to all foes. | |||||
God Matrix | DEF-penetrating strong Neutral attack on all foes. Absorbs 10% damage as HP. | |||||
Golden Rush | 2 physical attacks, 10 Light damage to all foes. 1% chance of instantly killing target. | |||||
Golden Triangle | Magic attack, 110 Light damage to one foe. 20% chance of increasing base stats by 10%. | |||||
Golden Triangle I | Magic attack, 90 Electric damage to one foe. 5% chance of increasing base stats by 10%. | |||||
Good Night Moon | Magic attack, 120 Light damage to one foe. 50% chance of putting target to sleep. | |||||
Grand Cross | INT-penetrating medium Light attack on all foes. | |||||
Grand Rock I | Magic attack, 55 Earth damage to one foe. 95% accuracy. | |||||
Grand Rock II | Magic attack, 75 Earth damage to one foe. 95% accuracy. | |||||
Grand Rock III | Magic attack, 95 Earth damage to one foe. 95% accuracy. | |||||
Great Tornado | DEF-penetrating strong Neutral attack on one foe. | |||||
Great Weight | Physical attack, 85 Earth damage to one foe. 10% chance of reducing target's DEF by 10%. | |||||
Green Flare Breath | DEF-penetrating medium Fire attack on one foe. Tends to critical more often. | |||||
Guard Break | Reduces DEF of one enemy by 10%. | |||||
Guard Break Field | Reduces DEF of all enemies by 10%. | |||||
Guard Charge | Increases DEF of one member by 10%. | |||||
Guard Charge Field | Increases DEF of all battle members by 10%. | |||||
Hard Rock Spirit | 2 physical attacks, 65 Fire damage to one foe. | |||||
Harpoon Torpedo | Physical attack, 90 Fire damage to one foe. Always hits. | |||||
Heal | Restores a little HP for one party member. | |||||
Hearts Attack | Heals one ally's HP and increases ATK, DEF and INT by 10%. | |||||
Heat Wave | Magic attack, 75 Fire damage to all foes. | |||||
Heaven's Gate | Magic attack, 100 Light damage to one foe. 10% chance of instantly killing target. | |||||
Heaven's Judgment | Magic attack, 90 Light damage to all foes. Tends to critical more often. | |||||
Heaven's Knuckle | Physical attack, 80 Light damage to one foe. 10% chance of increasing ATK & INT by 10%. | |||||
Heaven's Thunder | 8 magic attacks, 20 Electric damage to one foe. 30% chance of paralyzing target. | |||||
Heaven's Thunder I | Magic attack, 55 Thunder damage to one foe. 95% accuracy. | |||||
Heaven's Thunder II | Magic attack, 75 Thunder damage to one foe. 95% accuracy. | |||||
Heaven's Thunder III | Magic attack, 95 Thunder damage to one foe. 95% accuracy. | |||||
Heavy Metal Fire | Physical attack, 110 Fire damage to one foe. 30% chance of increasing DEF by 10%. | |||||
Heavy Strike I | Physical attack, 70 Neutral damage to one foe. Always Hits. | |||||
Heavy Strike II | Physical attack, 90 Neutral damage to one foe. Always Hits. | |||||
Heavy Strike III | Physical attack, 110 Neutral damage to one foe. Always Hits. | |||||
Hell Crusher I | Magic attack, 20 Dark damage to all foes. 95% accuracy. | |||||
Hell Crusher II | Magic attack, 35 Dark damage to all foes. 95% accuracy. | |||||
Hell Crusher III | Magic attack, 65 Dark damage to all foes. 95% accuracy. | |||||
Hell Masquerade | 3 physical attacks, 35 Plant damage to one foe. Tends to critical often. | |||||
Hit Charge | Increases ACC of one battle member by 10%. | |||||
Holy Light I | Magic attack, 55 Light damage to one foe. 95% accuracy. | |||||
Holy Light II | Magic attack, 75 Light damage to one foe. 95% accuracy. | |||||
Holy Light III | Magic attack, 95 Light damage to one foe. 95% accuracy. | |||||
Holy Shot | Magic attack, 75 Light damage to one for. 10% chance of increasing INT by 10%. | |||||
Horn Buster | INT-penetrating strong Electric attack on one foe. | |||||
Howling Crusher | 2 physical attacks, 65 Earth damage to one foe. | |||||
Hydro Water I | Magic attack, 55 Water damage to one foe. 95% accuracy. | |||||
Hydro Water II | Magic attack, 75 Water damage to one foe. 95% accuracy. | |||||
Hydro Water III | Magic attack, 95 Water damage to one foe. 95% accuracy. | |||||
Hyper Cannon | Physical attack, 200 Fire damage to one foe. Cannot move from recoil for one turn. | |||||
Hyper Heat | Physical attack, 85 Fire damage to one foe. 10% chance of reducing target's DEF by 10%. | |||||
Hyper Infinity Cannon | Physical attack, 115 Electric damage to all foes. | |||||
Hyper Smell | Physical attack, 70 Earth damage to one foe. 15% chance of confusing or paralyzing. | |||||
Ice Archery I | Physical attack, 65 Water damage to one foe. 95% accuracy. | |||||
Ice Archery II | Physical attack, 85 Water damage to one foe. 95% accuracy. | |||||
Ice Archery III | Physical attack, 105 Water damage to one foe. 95% accuracy. | |||||
Ice Blast | Magic attack, 75 Water damage to one foe. 10% chance of reducing target's SPD by 10%. | |||||
Ice Wolf Claw | 2 physical attacks, 45 Water damage to all foes. | |||||
Iceball Bomb | Physical attack, 80 Water damage to one foe. Tends to critical more often. | |||||
Idle Bubble | Magic attack, 30 Water damage to one foe. Puts target to sleep. 70% accuracy. | |||||
Infinity Cannon | Physical attack, 115 Electric damage to all foes. 80% accuracy. | |||||
Infinity Dream | Has a 50% chance to inflict Poison, Confusion and Paralysis on all foes. | |||||
Judecca Prison | Magic attack, 115 Dark damage to one foe. Always hits and undoes any stat reductions. | |||||
Judgement of the Blade | 5 physical attacks, 30 Neutral damage to one foe. | |||||
Justice Kick | Physical attack, 130 Neutral damage to one foe. 5% chance of increasing ATK by 50%. | |||||
Katana Attack | DEF-penetrating medium Neutral attack on one foe. | |||||
Knuckle Beater | Physical attack, 75 Neutral damage to one foe. | |||||
Kunai Wing | 3 physical attacks, 30 Wind damage to one foe. | |||||
Legendary Dragon Blade | DEF-penetrating strong Earth attack on one foe. | |||||
Lightning Javelin | Magic attack, 105 Electric damage to one foe. 40% chance of paralyzing target. | |||||
Lightning Joust | Physical attack, 140 Light damage to one foe. 50% chance of increasing DEF by 10%. | |||||
Lightning Joust | Physical attack, 135 Light damage to one foe. 50% chance of increasing DEF by 10%. | |||||
Lightning Paw | Fixed damage of 150 to one foe. 60% chance of confusing target. | |||||
Lightning Spear | INT-penetrating strong Electric attack on one foe. Tends to critical more often. | |||||
Lila Shower | Magic attack, 60 Plant damage to all foes. 20% chance of poisoning target. | |||||
Little Horn | Physical attack, 70 Neutral damage to one foe. 10% chance of reducing target's DEF by 10%. | |||||
Love Serenade | INT-penetrating medium Dark attack on all foes. 15% chance of paralyzing target. | |||||
Lullaby Bubble | Magic attack, 55 Water damage to one foe. 10% chance of putting target to sleep. | |||||
Lunatic Dance | Physical attack, 100 Water damage to one foe. 50% chance of confusing target. | |||||
Mach Rush I | Physical attack, 35 Neutral damage to all foes. Always Hits. | |||||
Mach Rush II | Physical attack, 50 Neutral damage to all foes. Always Hits. | |||||
Mach Rush III | Physical attack, 80 Neutral damage to all foes. Always Hits. | |||||
Mach Stinger V | 6 physical attacks, 20 Electric damage to one foe. Tends to critical more often. | |||||
Machinegun Destroyer | Physical attack, 150 Fire damage to one foe. Decreases DEF by 10%. | |||||
Marching Fishes | 1-3 physical attacks, 15 Water damage to all foes. | |||||
Mature Poop | Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's INT by 10%. | |||||
Mega Burst | Physical attack, 45 Fire damage to all foes. | |||||
Mega Flame | Physical attack, 95 Fire damage to one foe. | |||||
Megadeath | Magic attack, 95 Dark damage to all foes. | |||||
Megiddo Flame | Physical attack, 130 Fire damage to one foe. | |||||
Mental Break | Reduces INT of one enemy by 10%. | |||||
Mental Break Field | Reduces INT of all enemies by 10%. | |||||
Mental Charge | Increases INT of one member by 10%. | |||||
Mental Charge Field | Increases INT of all battle members by 10%. | |||||
Metal Armor Blade | DEF-penetrating medium Neutral attack on one foe. Tends to critical hit more often. | |||||
Metal Cannon | Physical attack, 70 Neutral damage to one foe. 30% chance of increasing DEF by 10%. | |||||
Metal Meteor | Physical attack, 115 Earth damage to one foe. | |||||
Meteor Fall I | Physical attack, 30 Fire damage to all foes. 95% accuracy. | |||||
Meteor Fall II | Physical attack, 45 Fire damage to all foes. 95% accuracy. | |||||
Meteor Fall III | Physical attack, 75 Fire damage to all foes. 95% accuracy. | |||||
Meteor Shower | Physical attack, 40 Neutral damage to all foes. 90% accuracy. Tends to critical more often. | |||||
Meteor Wing | Magic attack, 25 Fire damage to all foes. 10% chance of increasing SPD by 10%. | |||||
Miracle Bomb | Physical attack, 130 Fire damage to one foe. Crystallizing attack occurs at random. | |||||
Mirror Reflection | Counterattacks the enemy when you receive a magic attack. | |||||
Monkey Wrench | Reduces all stats of one foe by 30% and decreases combo rate. | |||||
Moon Night Bomb | Magic attack, 60 Water damage to one foe. 50% chance of putting target to sleep. | |||||
Mourning Dance | 8 physical attacks, 20 Dark damage to one foe. Damage tends to fluctuate. | |||||
Musical Fist | INT-penetrating medium Neutral attack on all foes with 10% chance of reducing ATK/INT by 10%. | |||||
Nail Bone | Reduce HP of one foe by 20%. 50% chance of crystallizing target. | |||||
Nail Scratch | Physical attack, 40 Dark damage to one foe. | |||||
Nanomachine Break I | Physical attack, 65 Thunder damage to one foe. 95% accuracy. | |||||
Nanomachine Break II | Physical attack, 85 Thunder damage to one foe. 95% accuracy. | |||||
Nanomachine Break III | Physical attack, 105 Thunder damage to one foe. 95% accuracy. | |||||
Needle Spray | Physical attack, 40 Plant damage to all foes. 5% chance of paralyzing target. | |||||
Night Raid | Magic attack, 65 Dark damage to all foes, absorbs 15% into HP. | |||||
Nightmare I | Magic attack, 55 Dark damage to one foe. 95% accuracy. | |||||
Nightmare II | Magic attack, 75 Dark damage to one foe. 95% accuracy. | |||||
Nightmare III | Magic attack, 95 Dark damage to one foe. 95% accuracy. | |||||
Nightmare Syndrome | Reduce 15% HP from one enemy. 20% chance of putting target to sleep. | |||||
Ninja Blade | Physical attack, 35 Wind damage to all foes. | |||||
Ninja Claw | 3 physical attacks, 30 Neutral damage to one foe. Tends to critical more often. | |||||
Nitro Stinger | DEF-penetrating strong Electric attack on one foe. | |||||
Nuclear Laser | DEF-penetrating medium Electric attack on one foe. Increases DEF by 10%. | |||||
Oblivion Bird | Physical attack, 110 Fire damage to one foe. 50% chance of reducing target's DEF by 10%. | |||||
Ocean Love | Restore HP to all battle members and recover all status effects. | |||||
Ocean Wave I | Magic attack, 20 Water damage to all foes. 95% accuracy. | |||||
Ocean Wave II | Magic attack, 35 Water damage to all foes. 95% accuracy. | |||||
Ocean Wave III | Magic attack, 65 Water damage to all foes. 95% accuracy. | |||||
Odin's Breath | Physical attack, 105 Water damage to all foes. 10% chance of putting target to sleep. | |||||
Omni Sword | Physical attack, 150 Light damage to one foe. 30% chance of dotting target. | |||||
Pandemonium Lost | Magic attack, 80 Dark damage to all foes, absorbs 20% into HP. | |||||
Pandora Dialogue | Reduces HP of all foes by 20%. Receive damage equal to 10% of HP from recoil. | |||||
Panic Wisp | Magic attack, 30 Fire damage to one foe. Confuses target. 70% accuracy. | |||||
Pendragon's Glory | Physical attack, 145 Electric damage to one foe. | |||||
Pepper Breath | Physical attack, 70 Fire damage to one foe. | |||||
Perfect Revival | Revive all fallen party members with full HP. | |||||
Phantom Pain | INT-penetrating extra strong Dark attack on one foe. 35% chance of poisoning target. | |||||
Physical Drain | Physical attack, 50 Neutral damage to one foe. Absorb 10% SP. | |||||
Pit Bomb | Magic attack, 105 Fire damage to one foe. | |||||
Plasma Shot | 3 physical attacks, 35 Fire damage to all foes. | |||||
Plastic Blaze | Physical attack, 60 Fire damage to one foe. 10% chance of reducing target's INT by 10%. | |||||
Platinum Junk | 4 physical attacks, 35 Earth damage to one foe. 30% chance of reducing target's ATK by 10%. | |||||
Poison Bubbles | Magic attack, 25 Dark damage to one foe. 10% chance of poisoning the target. | |||||
Poison Ivy | Physical attack, 65 Plant damage to one foe. 10% chance of poisoning target. | |||||
Poop | Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's SPD by 10%. | |||||
Poop Dunk | Physical attack, 80 Earth damage to one foe. 30% chance of reducing target's DEF by 10%. | |||||
Poop Toss | Physical attack, 75 Earth damage to one foe. 30% chance of reducing target's ATK by 10%. | |||||
Positron Laser | Physical attack, 150 Light damage to one foe. | |||||
Power Energy I | Magic attack, 60 Neutral damage to one foe. Always Hits. | |||||
Power Energy II | Magic attack, 80 Neutral damage to one foe. Always Hits. | |||||
Power Energy III | Magic attack, 100 Neutral damage to one foe. Always Hits. | |||||
Power Metal | Physical attack, 90 Neutral damage to one foe. 30% chance of increasing attack by 10%. | |||||
Prison Fist | 3-5 physical attacks, 20 Dark damage to one foe, with 30% of damage restored as HP. | |||||
Protect Wave | Prevents any abnormal statuses in all allies. | |||||
Protect Wave (Awake) | Nullifies damage received to all allies until next turn and prevents any abnormal statuses. | |||||
Pummel Whack | Physical attack, 90 Dark damage to one foe. | |||||
Puppet Pummel | Physical attack, 125 Earth damage to one foe. 50% chance of stunning target. | |||||
Puppy Howl | INT-penetrating medium Light attack on one foe. 10% chance of paralyzing target. | |||||
Pyro Punch | 2 physical attacks, 45 Fire damage to one foe. | |||||
Quake!Blast!Fire!Father! | 4 physical attacks, 35 Fire damage to one foe. | |||||
Quo Vadis | DEF-penetrating strong Light attack on one foe. Always hits. 10% chance of Instant Death. | |||||
Rare Metal Poop | Physical attack, 80 Earth damage to one foe. Causes Knockback. | |||||
Razor Wind | 2-4 physical attacks, 30 Neutral damage to one foe. | |||||
Restore | Remove all status effects from one party member and restore some HP. | |||||
Revenge Flame | Counterattack the enemy when you receive a physical or magic attack. | |||||
Revive | Revive one fallen party member with 50% HP. | |||||
Ripping Net | Physical attack, 40 Thunder damage to one foe. Paralyzes target. 70% accuracy. | |||||
River of Power | Magic attack, 130 Water damage to one foe. | |||||
Rock Breaker | Physical attack, 70 Earth damage to one foe. | |||||
Rock Fist | Physical attack, 65 Earth damage to one foe. 10% chance of increasing DEF by 10%. | |||||
Rune Forest I | Magic attack, 20 Plant damage to all foes. 95% accuracy. | |||||
Rune Forest II | Magic attack, 35 Plant damage to all foes. 95% accuracy. | |||||
Rune Forest III | Magic attack, 65 Plant damage to all foes. 95% accuracy. | |||||
S-Gold Solar Storm | Magic attack, 75 Light damage to all foes. Increases DEF by 15%. | |||||
Safety Guard | Make one member endure all attacks that could kill you once. | |||||
Saint Knuckle I | Physical attack, 65 Light damage to one foe. 95% accuracy. | |||||
Saint Knuckle II | Physical attack, 85 Light damage to one foe. 95% accuracy. | |||||
Saint Knuckle III | Physical attack, 105 Light damage to one foe. 95% accuracy. | |||||
Savage Emperor | Magic attack, 105 Light damage to one foe. | |||||
Scissor Claw | DEF-penetrating medium Neutral attack on one foe. | |||||
Scrapless Claw | Physical attack, 110 Earth damage to one foe. Tends to critical hit more often. | |||||
Seed Blast | 2 physical attacks, 15 Plant damage to all foes. | |||||
Seven's Fantasia | Magic attack, 75 Light damage to all foes. 20% chance of confusing target. | |||||
Shadow Wing | Magic attack, 65 Fire damage to all foes. | |||||
Shield of the Just | Magic attack, 115 Light damage to one foe. Always hits. Cancels negative effects on itself. | |||||
Shield of the Just | Magic attack, 110 Light damage to one foe. Always hits. Removes basic stat debuffs. | |||||
Shine of Bee | DEF-penetrating strong Fire attack on all foes. Cannot move from recoil for one turn. | |||||
Shining Laser I | Magic attack, 20 Light damage to all foes. 95% accuracy. | |||||
Shining Laser II | Magic attack, 35 Light damage to all foes. 95% accuracy. | |||||
Shining Laser III | Magic attack, 65 Light damage to all foes. 95% accuracy. | |||||
Shiny Ring | Physical attack, 70 Light damage to one foe. Alwatys hits. | |||||
Shock | Physical attack, 40 Earth damage to one foe. Stuns target. 70% accuracy. | |||||
Silent Bullet | 2-4 physical attacks, 15 Dark damage to all foes. | |||||
Silent Bullet (Awake) | 2-4 physical attacks, 30 Dark damage to all foes. | |||||
Sludge | Physical attack, 40 Earth damage to all foes. 10% chance to poison. | |||||
Smile Bomber | Physical attack, 110 Fire damage to one foe. Always hits. | |||||
Smile Fang | Physical attack, 40 Neutral damage to one foe. | |||||
Smile Warhead | Physical attack, 110 Neutral damage to one foe. Causes knockback. | |||||
Soap Flower | Magic attack, 30 Water damage to one foe. | |||||
Sonic Void I | Magic attack, 55 Wind damage to one foe. 95% accuracy. | |||||
Sonic Void II | Magic attack, 75 Wind damage to one foe. 95% accuracy. | |||||
Sonic Void III | Magic attack, 95 Wind damage to one foe. 95% accuracy. | |||||
Sorrow Blue | INT-penetrating medium Water attack on all foes. 25% chance of putting target to sleep. | |||||
Soul Absorption | Physical attack, 70 Dark damage to one foe, with 30% of damage restored as HP. | |||||
Soul Chopper | INT-penetrating extra strong dark attack on one foe. 10% chance of Instant Death. | |||||
Soul Core Attack | DEF-penetrating strong Earth attack on one foe. | |||||
Soul Digitalization | Magic attack, 95 Neutral damage to all foes. 5% chance of instantly killing target. | |||||
Soul Digitalization | Magic attack, 90 Neutral damage to all foes. | |||||
Speed Break | Reduces SPD of one enemy by 10%. | |||||
Speed Break Field | Reduces SPD of all enemies by 10%. | |||||
Speed Charge | Increases SPD of one member by 10%. | |||||
Speed Charge Field | Increases SPD of all battle members by 10%. | |||||
Speed Star | Physical attack, 90 Light damage to one foe. Increases SPD by 20%. | |||||
Spider Shooter | 4 physical attacks, 30 Fire damage to one foe. 5% chance of reducing target's DEF by 10%. | |||||
Spiking Strike | DEF-penetrating medium Plant attack on one foe. Tends to critical more often. | |||||
Spinning Needle | Physical attak, 45 Wind damage to all foes. | |||||
Spiral Blow | Physical attack, 90 Wind damage to one foe. | |||||
Spiral Masquerade | 4 physical attacks, 30 Dark damage to one foe. 30% chance of increasing SPD by 20%. | |||||
Spiral Masquerade | 4 physical attacks, 30 Dark damage to one foe. | |||||
Spiral Sword | Physical attack, 110 Electric damage to one foe. Tends to critical more often. | |||||
Spiral Twister | Magic attack, 55 Fire damage to one foe. 10% chance of increasing INT by 10%. | |||||
Spirit Drain | Magic attack, 40 Neutral damage to one foe. Absorb 10% SP. | |||||
Spitfire Blast | Physical attack, 35 Fire damage to all foes. 10% chance of increasing ATK by 10%. | |||||
Starlight Explosion | Magic attack, 90 Light damage to all foes. | |||||
Starlight Velocity | Physical attack, 130 Light damage to one foe. Increases SPD by 10%. | |||||
Status Barrier | Make one member immune to all status effects. | |||||
Sticker Blade | 3-5 physical attacks, 25 Dark damage to one foe, with 10% of damage restored as HP. | |||||
Sticky Net | Physical attack, 65 Plant damage to one foe. 30% chance of reducing target's SPD by 10%. | |||||
Strike of the Seven Stars | 7 magic attacks, 15 Light damage to all foes. | |||||
Strike Roll | Physical attack, 140 Neutral damage to one foe. Tends to critical more often. | |||||
Sub-zero Ice Punch | Physical attack, 80 Water damage to one foe. 10% chance of stunning target. | |||||
Summon | Fixed damage of 100 to one foe. 30% chance of increasing INT by 10%. | |||||
Sunshine Beam | Magic attack, 80 Light damage to one foe. | |||||
Super Bubble Blow | Magic attack, 35 Water damage to one foe. | |||||
Super Shocker | Magic attack, 60 Electric damage to one foe. | |||||
Super Stinky Jet | Magic attack, 20 Earth damage to all foes. 30% chance of reducing target's SPD by 10%. | |||||
Supersonic Voice | INT-penetrating extra strong Wind attack on one foe. 20% chance of inflicting Bug. | |||||
Superstar Uppercut | Physical attack, 110 Light damage to one foe. | |||||
Support End | Magic attack, 30 Light damage to one foe. Prevents the use of support skills. | |||||
Supreme Cannon | INT-penetrating strong Water attack on one foe. | |||||
Supreme Cannon | Magic attack, 95 Water damage to all foes. | |||||
Symphony Crusher | INT-penetrating medium Neutral attack on one foe. | |||||
Table Flip | Physical attack, 100 Earth damage to all foes. 70% accuracy. Tends to critical more often. | |||||
Tail Hammer | Physical attack, 85 Earth damage to one foe. 15% chance of stunning target. | |||||
Taizoukai Mandala | Magic attack, 70 Dark damage to all foes. Undoes ACU, EVA, or CRT boosts on target. Always hits. | |||||
Talisman of Light | Magic attack, 105 Dark damage to one foe. | |||||
Tearing Shot | Magic attack, 65 Water damage to one foe. | |||||
Terra Force | Physical attack, 90 Fire damage to all foes. 30% chance of increasing ATK by 20%. | |||||
Terrier Tornado | Magic attack, 20 Wind damage to all foes. | |||||
Terrors Cluster | Physical attack, 125 Electric damage to one foe. 50% chance of paralyzing target. | |||||
Texture Blow | Physical attack, 40 Wind damage to one foe. Crystallizes target. 70% accuracy. | |||||
The King of Fists | 1-3 physical attacks, 55 Wind damage to one foe. 15% chance of stunning target. | |||||
The Ray of Victory | Physical attack, 100 Light damage to all. Always hits. Increases SPD by 10%. | |||||
Thorn Whip | Physical attack, 120 Plant damage to one foe, absorbs 50% into HP. 30% chance of paralyzing target. | |||||
Thousand Fists | 8 physical attacks, 15 Wind damage to one foe. Tends to critical more often. | |||||
Thunder Cloud | 2 magic attacks, 30 Electric damage to one foe. | |||||
Thunder Cloud II | Magic attack, 75 Electric damage to one foe. 10% chance of paralyzing target. | |||||
Thunder Fall I | Physical attack, 30 Thunder damage to all foes. 95% accuracy. | |||||
Thunder Fall II | Physical attack, 45 Thunder damage to all foes. 95% accuracy. | |||||
Thunder Fall III | Physical attack, 75 Thunder damage to all foes. 95% accuracy. | |||||
Tidal Wave | Magic attack, 65 Water damage to all foes. | |||||
Tomahawk Stinger | Physical attack, 130 Neutral damage to one foe. 40% chance of confusing target. | |||||
Top Gun | Magic attack, 110 Wind damage to one foe. | |||||
Transcendent Sword | Physical attack, 115 Fire damage to all foes. | |||||
Transcendent Sword | Physical attack, 130 Fire damage to one foe. | |||||
Tri-Horn Attack | Physical attack, 150 Earth damage to one foe. Stuns target. 50% accuracy. | |||||
Trick or Treat | Physical attack, 100 Neutral damage to one foe. Decrease target's INT by 10%. | |||||
Trident Revolver | 3 physical attacks, 40 Fire damage to one foe. | |||||
Trident Saber | 3 physical attacks, 40 Neutral damage to one foe. | |||||
Trump Sword | 4 magic attacks, 35 Neutral damage to one foe. Prevents the use of support skills. | |||||
Turbo Stinger | 4 physical attacks, 25 Electric damage to one foe. | |||||
Twenty Dive | Physical attack, 75 Neutral damage to one foe. | |||||
Ultimate Flare | 3 physical attacks, 90 Fire damage to one foe. Cannot move from recoil for one turn. | |||||
Ultimate Ouryuken | DEF-penetrating extra strong Neutral attack on one foe. | |||||
Unidentified Flying Kiss | Magic attack, 95 Dark damage to one foe. 15% chance of dotting target. | |||||
V-Nova Blast | Physical attack, 105 Fire damage to one foe. After use, receive 5% HP damage from recoil. | |||||
Vantheon | 4-8 physical attacks, 15 Neutral damage to one foe. 20% chance of increasing ATK by 10%. | |||||
Vee Laser | Physical attack, 95 Light damage to one foe. | |||||
Veemon Headbutt | Physical attack, 75 Neutral damage to one foe. | |||||
Venom Infusion | Physical attack, 135 Dark damage to one foe. 50% chance of poisoning target. | |||||
Venom Trap | Physical attack, 40 Plant damage to one foe. Poisons target. 70% accuracy. | |||||
Victory Sword | 2 physical attacks, 65 Wind damage to one foe. | |||||
Volcanic Driver | Physical attack, 130 Fire damage to one foe. Tends to critical more often. | |||||
Volcanic Strike | Physical attack, 95 Fire damage to one foe. | |||||
Vortex Penetration | DEF-penetrating strong Water attack on one foe. Always hits. | |||||
Vulcan Crusher | Physical attack, 145 Earth damage to one foe. 35% chance of stunning target. 95% accuracy. | |||||
Vulcan's Hammer | Physical attack, 115 Electric damage to one foe. | |||||
Waltz's End | 3 physical attacks, 35 Neutral damage to all foes. | |||||
Weltgeist | Nullify all received damage until the next turn, and counterattacks when receiving physical or magic attacks. | |||||
Will-o'-Wisp | Magic attack, 30 Fire damage to all foes. | |||||
Will-O'-Wisp Slash | 2 physical attacks, 70 Fire damage to one foe. | |||||
Wind Claw I | Physical attack, 65 Wind damage to one foe. 95% accuracy. | |||||
Wind Claw II | Physical attack, 85 Wind damage to one foe. 95% accuracy. | |||||
Wind Claw III | Physical attack, 105 Wind damage to one foe. 95% accuracy. | |||||
Wind Cutter Sword | 3 physical attacks, 40 Wind damage to one foe. | |||||
Winning Knuckle | Physical attack, 115 Neutral damage to one foe. 20% chance of stunning target. | |||||
Wolf Claw | Physical attack, 120 Neutral damage to one foe. | |||||
Wolkenapalm I | Physical attack, 65 Fire damage to one foe. 95% accuracy. | |||||
Wolkenapalm II | Physical attack, 85 Fire damage to one foe. 95% accuracy. | |||||
Wolkenapalm III | Physical attack, 105 Fire damage to one foe. 95% accuracy. | |||||
Wyvern's Breath | Physical attack, 110 Wind damage to all foes. Receive recoil damage equal to 20% of HP. | |||||
X-Aura | Restores HP for all party members. | |||||
X-Heal | Restores HP for one party member. | |||||
Zwei Glänze | Physical attack, 150 Neutral damage to one foe. | |||||
Zwei Sieger | Physical attack, 90 Light damage to one for. Tends to critical more often. |