Support List
Ability: Wind-Flame, Ice-Sword
Description: Increases damage dealt by Fire, Wind, Plant, and Earth skills by 8%.
Digimon that have Wind-Flame, Ice-Sword:
KaiserGreymon
Description: Increases damage dealt by Fire, Wind, Plant, and Earth skills by 8%.
Digimon that have Wind-Flame, Ice-Sword:
KaiserGreymon
Name | Description |
---|---|
Adroit Wisdom | Increases INT by 15%. |
All-Rounder | Increases ATK, DEF, INT and SPD by 5%. |
Analyze | Increases scan values by 10%. |
Animal Colosseum | Increases damage from Earth skills by 15%. |
Aus Generics | Increases SPD and EVA by 25% when HP drops below 25%. |
Backwater Camp | Increases damage given by 20%, but also increases damage received by 20%. |
Battle Sense | Increases ATK by 50% when HP drops below 10%. |
Beast Spirit | Increases ATK by 20%, but reduces SPD by 10%. |
Blast Digivolution | Increases damage given by 10%. |
Blaster | Increases ATK by 10% and amount of HP received from absorption effects by 30%. |
Bull's-Eye | Increases ACU by 15%. |
Caledfwlch Dive | Increases ACU and EVA by 5%, and CRT by 10%. |
Chaos Expert | Increases ATK and INT by 10%. |
Chiryu | Increases ATK and damage dealt by Earth skills by 10%. |
Counter-Attack | Increases damage dealt to Royal Knights by 50%. |
Crimson Formation | Increases damage from Electric and Wind skills by 10%. |
Crimson Mode | Increases ATK, DEF, INT, and SPD by 10%. |
Cross Heart | Increases ATK and probability of combos occurring by 8%. |
D-Brigade | Increases ACU and CRT by 10%. |
Dark-Lgt, Thunder-Cannon | Increases damage dealt by Electric, Water, Light, and Dark skills by 8%. |
Deep Savers | Increases damage from Water skills by 15%. |
Deep Sea Slumber | 10% chance of putting target to sleep when attacking. |
Destiny | Restores 3% of Max HP and SP every turn. |
Destroyer | 10% chance of instantly killing target when attacking. |
Digital Hazard | Increases both ATK and damage dealt by Fire and Dark skills by 10%. |
Dragon Mode | Increases DEF and INT by 10%. |
Dragon's Roar | Increases damage from Fire skills by 15%. |
Dragon's Wrath | Increases ATK by 15%. |
Envy | Increases damage done to targets by 15% if they are Mega or above. |
Evil Heart | Increases amount of SP received from absorption effects by 30%. |
Fairy Protection | Increases given stat boost effects by 5%. |
Feint | Increases EVA by 7%. |
Feral Power | Reduces damage received by 10%. |
Feral Pulse | Increases SPD by 15%. |
Fight or Flight | Increases ATK by 20% when HP drops below 50%. |
Fighter Mode | Increases ATK and SPD by 10%. |
Flower Guard | Prevents poison. |
Freyr | Increases damage from Wind and Light skills by 10%. |
Full Functionality | Prevents sleep. |
Furious Howl | 30% chance of instantly killing target when attacking if lower than Ultimate. |
Gehenna | Reduces damage received from magic attacks by 10% and converts it to HP. |
Gekirin | Has a 5% chance to raise ATK and lower DEF by 50% when damage is received. |
Gluttony | Reduces HP by 5% of Max HP and increases ATK by 5% every turn. |
God of War | Increases ATK and INT by 10%, and increases damage done by Light skills by 10%. |
Greed | Increases amount of HP and SP received from absorption effects by 20%. |
Haymaker | Increases CRT by 15%. |
Hermitic Loner | Increases damage to Royal Knights by 50%. |
High Resolution | Prevents dotting. |
Holy Knight | Increases SPD by 10%, and damage from Fire and Light skills by 10%. |
Holy Ring | Increases HP recovery effects by 20%. |
Holy Salvation | Reduces damage received from species with bad affinity by 15%. |
Human Spirit | Increases SPD by 20%, but reduces ATK by 10%. |
Immobility | Prevents stunning. |
Infinity Dream | Cuts the rate of abnormal statuses received by 10%, and recovers 5% of HP per turn. |
Innocent Eyes | Increases ACU and EVA by 1%. |
Ironclad Defense | Increases DEF by 15%. |
Ironclad Fortification | Reduces damage received by 10%. |
Justice Genome | Increases damage from Light skills by 15%. |
Justice Union | Increases probability of combos occurring and continuing by 10%. |
Legend-Arms | Increases damage dealt by Light and Dark skills by 10%. |
Leopard Mode | Increases EVA and CRT by 5%, and SPD by 10%. |
Lust | Reduces damage received from physical attacks by 10% and converts it to SP. |
Master's Disposition | If HP is over 50% of Max HP, a fatal attack will instead leave you with 1 HP. |
Meditation | Restores 6% of Max HP every turn. |
Menace | 10% chance of stunning target when attacking. |
Metal Empire | Increases damage from Electric skills by 15%. |
Millionaire | Increases YEN earned in battle. |
Miracle | Has a 10% chance of reducing damage received by 75%. |
Mirage Burst | Increases physical damage received by 20%, but also increases INT by 13%. |
Moon-Kissed Blade | Increases damage from Water and Light skills by 10%. |
Muscle Monkey Suit | Reduces physical damage received by 15%. |
Mysterious Scale | Nullifies received stat reduction effects. |
Mystic Protection | Cuts the rate of abnormal statuses received by 50%. |
Nature Spirits | Increases damage from Plant skills by 15%. |
Nightmare Soldiers | Increases damage from Dark skills by 15%. |
Numbing Waves | Prevents paralysis. |
NXEdge Style | Reduces SP consumed by skills by 15%. |
NXEdge Style | Increases damage dealt by 5%, and decreases damage received by 5%. |
NXEdge Style | Increases yen earned in battle, and ensures successful escape from battle if possible |
NXEdge Style | Cuts the rate of abnormal statuses received by 30%. |
NXEdge Style | Raises CRT and probability of combos by 10%. |
Obsidian Knight | Increases DEF by 10%, and damage from Water and Dark skills by 10%. |
Ocean Love | Restores 5% of Max SP every turn. |
Parallel World Tactician | Increases Light and Dark skill damage by 10% and increases HP recovery effects by 10%. |
Phoenix Feathers | Prevents instant death. |
Platinum Bonus | Significantly increases EXP earned in battle. |
Platinum Service | Increases EXP earned in battle. |
Poison Thorns | 10% chance of poisoning target when attacking. |
Pride | Increases damage from all attribute skills by 5%. |
Primal Trooper | Increases damage from Neutral skills by 15%. |
Purge Shine | Reduces damage taken from attacks from bad matchups by 10% and converts it to SP. |
Revelation | Increases damage from Neutral skills by 20%, but decreases all other skill damage by 10%. |
Royal Commando | 10% chance of paralyzing target when attacking. |
Samurai Spirit | Increases ATK and CRT by 10%. |
Scavenge | Increases foe drop rate for items. |
Shining Burst | Increases magic damage received by 50%, but also increases ATK by 25%. |
Sloth | Prevents Sleep, and has a 30% chance of putting target to sleep when attacking. |
Strange Dance | 10% chance of confusing target when attacking. |
Strategist | Reduces SP consumed by skills by 20%. |
Supervisor | Slightly increases EXP from battles, and reduces damage taken by 5%. |
Supreme Focus | Prevents confusion. |
Swiftness | Makes sure you always move first in battle. (Only affects the caster.) |
Tenryu | Increases SPD and damage dealt by Wind skills by 10%. |
Tifaret | Restores 5% of max HP every turn, and increases HP received from absorption effects by 20%. |
To Fight Another Day | Ensures successful escape from any battle you can escape from. |
Trickster | 10% chance of dotting target when attacking. |
Unmatched Cruelty | Increases damage from attributes with good affinity by 15%. |
Unstable Singularity | Increases damage given by 30%, but also increases damage received by 30%. |
Unwavering Defense | Greatly decreases EVA, but also reduces damage received by 15%. |
Utopia | Reduces chance of Instant Death by 50%, and increases CRT by 10%. |
Vampire | Increases HP received from absorption effects by 25%. |
Vampire King | Increases HP from absorption effects by 25%, and damage dealt by Dark skills by 10%. |
Wind Guardians | Increases damage from Wind skills by 15%. |
Wind-Flame, Ice-Sword | Increases damage dealt by Fire, Wind, Plant, and Earth skills by 8%. |
Wrath | Raises INT by 50% when HP drops below 25%. |
Wyvern | Increases damage from Fire and Wind skills by 10%. |